@nogc is still a new addition to the language and phobos is not fully flagged with it.
D devs are working on a solution to reduce gc dependence, it's just not quite there yet.
There are gc-less stdlibs here if you want to avoid phobos: http://wiki.dlang.org/Libraries_and_Frameworks#Alternative_s...
For game programming you should consider data oriented design. It really helps avoid the gc and makes your code faster and (imo) simpler.
Btw: http://forum.dlang.org/ is a great place to learn about ongoing development or to ask questions.
For game programming you should consider data oriented design. It really helps avoid the gc and makes your code faster and (imo) simpler.
Btw: http://forum.dlang.org/ is a great place to learn about ongoing development or to ask questions.