Obviously history plays a part there but V8 integration was not particularly better and mostly the high number of Nix users contributors over the years made it hard to use things made by GAFAMs.
See https://trac.wildfiregames.com/roadmap
But basically more threading and optimizations.
We're looking for experienced C++ programmers mainly. Javascript experience is mostly needed for gameplay, ai, random map generation and GUI layout.
Brian Broll will be taking about 0 A.D. today between 11:10 and AM–12:25 PM PCT for Microsoft
's AI and Gaming Research Summit. They seem to still accept attendance registrations.
https://lnkd.in/d5y5Y37
The problem is Spidermonkey for windows, as their build is pretty opaque, and they started calling some Windows APIs breaking compatibility. You get a nasty error if you try to run something there about a missing Kernel32 function
For macOS, you can actually build for > 10.12 BUT the build will only be compatible with this. See https://code.wildfiregames.com/D2827 for more info about why the SDL2 broke stuff.