Is there a good entry point into quake mods these days?
When I was a kid in 1996 I toyed with Quake C but really had no idea what I was doing. I'd love to toy with mods again but not really sure if there is a good way to get started. Most of the resources I knew of 22 years ago are gone or significantly outdated.
Of the 3 quakes, which is easiest to dive into mod development?