Thanks for taking the time to share this. I'd like to hear more about why your devs actually need pixel units specified, instead of implementing a scalable interface based on percentages.
You've done this with the "13.75%" left and right margins -- why not do this for most elements as well (eg, GO button is 14% screen height -- abbrv. as 'sh:14').
Thanks for taking the time to share this. I'd like to hear more about why your devs actually need pixel units specified, instead of implementing a scalable interface based on percentages.
You've done this with the "13.75%" left and right margins -- why not do this for most elements as well (eg, GO button is 14% screen height -- abbrv. as 'sh:14').