Hi, Designer/Co-founder here. Ed (our CEO) is currently working on a branch called feature/mobile-optimizations...so expect big things in the coming weeks. :)
Hi, co-founder/designer here. The iPhone on our home page is actually a live demo of Prismadrop (using App.io). Appreciate the feedback - I will work to make it clearer in the future so everyone is aware it's a live demo.
Hi there, Co-Founder/Designer here. Thanks for that feedback. The iPhone right in the center of the page is an actual demo of an app using our service. You can interact with that straight away as you land on the page. In this case I will take that feedback on board and work to make that much clearer in the future with new designs. Much appreciated!
Hi, Co-founder here. Thanks for the honesty. We have found that people are drawn to our service for one or two big reasons. The first is the ability to quickly share a test build of an app amongst the team for feedback and iteration. No downloads, no installs - just a URL.
The second is the ability to market your app to your clients or fans via your website or through Facebook, to get instant engagement (vs a banner/screenshot) to drive downloads. We've found it to be highly effective and the average app play is about 1:30. Hope that helps!
Hi, Co-founder here. The Pro plan allows you up to 5 apps and 20,000 app plays per month. The Business plan allows you up to 20 apps and 100,000 app plays per month. More info can be found here: https://app.io/#pricing
Music listening is completely subjective based on the smallest of changes within any given moment. Sure, the ideas of play strength/stars/constant radio/genre/BPM all helps in culling a mood, but it will never go all the way (without some sort of brain connection device).
I may create a playlist one day based upon a certain artist (with similar artists in the mix) however the next day I may want to listen to something a bit heavier, making those playlists irrelevant no matter how far I've drilled down my preference list.
While Play Strength is a good concept, it's still just a feature that can become just as underused or overused as a star count.
Instead of focusing on how 'perfectly-automatic' we can make a playlist based on features such as genre, BPM & play strength, we should be focusing on tools that help better understand our moods, the environment around us & the energy and vibes we intend to create from the music itself. The Effect > The Cause.
hahaha this is brilliant! At the moment that is probably the way it is - "We need to build the forest before putting the animals in." is how I would describe it.
I would recommend getting in touch with these places (all on Twitter) @inspire9, @yorkbutter, @angelcubemelb and @startupaus. There are so many amazing Australian Startups coming out of the woodwork through these hubs and teams and they will surely give you enough companies to profile.
A great time to feature Aussie startups - The melb scene especially is on the rise.
You can reach me @diesellaws on Twitter if needed.
I have seen many layouts of the same/similar concept and this is one that worked well for us. I think the layout closest to what you refer to is represented very well by Twosides.co (please correct me if I am wrong).
The comment sanitization is always going to be a hot topic as any opinion is valid - and if we start removing that opinion it could cause problems (moderation is something we are still considering).
Although "penis, penis, penis" has little to do with Coffee (http://barkl.es/uJaCAk) they may or may not be making a valid opinion (depending on your opinion of their opinion).
But in all seriousness, we will work out ways over time to combat irrelevant/improper Responses/Dogfights the right way without limiting open opinion from users.
"This is a website that relies on user participation and right now you're not offering too much to your users." - I'm not really sure I feel your sentiment on this as by 'currently' allowing ANY opinions aren't we offering more?
This comes up a often and there are a lot of for and against opinions for both scenarios. The main reason we have chosen to keep the Dogfights tab first is due to the long term value of that tab itself - based on our minimal, but varied research.
If we were to show the Popular/Active tabs first many users may fail to see the value/point in connecting with their friends and chasing other users.
It's probably a hot topic ripe for debate (lol) but just to get the point across - imagine if Twitter/Facebook were to show the "Active" tab first from people who aren't your friends. For me and many others it would be a constant stream of noise from people you may not know nor be interested in following - which would then force a user to keep switching tabs back to the people I follow.
We have chosen to set a user up for the future, rather than appeal to their instant gratification of a stream of active noise. We will be reworking the model in future to connect users to friends initially and also showing Dogfights on the front page without being logged in - hopefully this will help that 'empty' feeling.
This is purely the decision we have come to and is not the only way to go about it. It's just what we feel works best for our long term users.
Thank you so much! We chose it based on a variety of small internal tests - starting from 140 on Twitter - pushing to 160 and then deciding on 200 to allow for a little bit more discussion. 200 also displayed better as a "meaty" debate where-as 160 just didn't reach the look we were going for (design played a huge part).