I agree. I don't think the point is that generated content is boring, but that HG's generated content depth was quite shallow.
As stated in the article, if they doubled the size of the art team, they could have had hundreds of times more models from which to generate creatures.
The possibilities could be near-endless but the execution in NMS was poor because clearly not enough effort was spent on building up the assets. The author believes that it would be madness to create such a full-featured engine and then abandon it so soon. I'm inclined to agree, until HG or ASA say otherwise, and then folks will probably start knocking out the NMS clones.
Poor business model: I refer to their freemium offering which is poor compared to competitors.
Security: If you think that's a judgement call, fine, if you think that the dropbox hack is a judgment issue.
Pricing: For Joe Bloggs, 100GB is generally enough. Google handily offers that for $2. With Dropbox, there's a cliff - a few gig for free or a terabyte for $10/m. Why no middle ground? Both Apple and Google offer scaled plans, why doesn't Dropbox?
I'm struggling to understand why. It has a very poor business model, security issues and the storage for the price just doesn't add up. Google Drive or iCloud are far easier to set up, cheaper, and has oodles more space.
Psychic mode is/was amazing. I used to love freaking people out when I saw the 'You feel a disturbance in the force...' message and quickly type 'Hi!'.
I can't imagine any sane person actually blames him for his work and not the company that decides to put one developer in charge of writing such an important game in such a short space of time.
An impressive demo, but I'd like to see this being done with photos of varying quality and see how the performance fairs. I've got a Chrome extension that I could probably use this with...
Way to go, Tim! It's a shame that he had to 'come out', but I hope that being the CEO of one of the world's biggest companies will help the LGBT cause.
I agree that living conditions will undoubtedly be hard at first, but will only improve from there.
The first humans to live on Mars will almost certainly already have gone through many months/years of rigorous on-Earth testing to ensure they don't go stir crazy. Indeed, MARS-500 is a wonderful, recent example of research into this area.
By the time 'ordinary' humans get to Mars, there should be a reasonable amount of infrastructure (power/water/heat) already in place to support a population.
As for entertainment, I don't imagine that football stadiums or theatres will be required in the future if everyone had access to something like an Oculus Rift.
Why do you think it'll be hard? I'm not saying it's going to be easy, but what difficult challenges to survival do you specifically think they'll struggle to overcome?
Your comment makes the fallacious assumption that all sex workers are breaking the law. The law on prostitution is VASTLY different between countries and states.