The tutorial would be great. It might also be a good opportunity to fix some bugs in the collision detection. I had a block disappear into other blocks that were 3 or 4 layers high. I could hear it keep falling and it finally hit the floor, which was interesting because there were several other blocks it had was passing through in those layers.
This was done without continual "wild" rotation. I was trying to complete a rotation immediately before it passed into the first levels of blocks, but then just observed once the block disappeared.
This was done without continual "wild" rotation. I was trying to complete a rotation immediately before it passed into the first levels of blocks, but then just observed once the block disappeared.