Yes. My reading is it would be a headset with eye tracking - such as the half dome prototype.
We also don’t know how much hardware assistance these headsets will have. So I
it could additionally refer to a headset with the ability to process or assist with this technique running on the hardware itself. This seems likely given the speed of eye movements and the need to reduce latency to generally imperceptible levels.
This could be very useful when integrating against an API that isn't available to a dev server - either because of network restrictions, or because it's still being developed.
We also don’t know how much hardware assistance these headsets will have. So I it could additionally refer to a headset with the ability to process or assist with this technique running on the hardware itself. This seems likely given the speed of eye movements and the need to reduce latency to generally imperceptible levels.