I use it as a scripting language for my game engine, but also for all the tooling around it. Premake for generating the VS solution/makefiles, but also my own tools using IUPLua [1] and a few other modules (lfs, sqlite etc). Pretty much my whole ecosystem is C++/Lua.
I'm working on a 1920 pixels wide screen with a font of size 10. With the toolboxes on the side of my IDE, I can have around 170 characters on a single line without having to scroll horizontally.
I think there's a difference between the files layout on a disc/install folder and a repository.
The layout on the disk can be optimized for loading (even duplicating the assets sometimes).
OP is asking for a repository hierarchy I think, since he's talking about sources files too.
Since nowadays we all have autocompletion and good refactoring tools (to rename a variable), I usually give a pretty explicit name, even if it's sometimes more than 40 characters long.
At least there's no ambiguity on the variable meaning, even if it makes the code a bit hard to read sometimes.
I think the purpose of this kind of exercise is not to have the developer implement the whole class, but rather see how far he can go, how he can prioritize the subtasks and how he deals with pressure.
Of course the result also gives an idea of its programming skills.
Not that I agree with the method though.
I'm in the office so I wont download the beta now, but I think you should add more info on the website about the project (features, platforms supported etc)
What do you mean by "understand C++"?
Does it offer features similar to Intellisense/Visual Assist?
Is the ratio price/hours of gameplay really relevant here? A long and boring game for cheap is not more interesting than a short but amazing experience for a higher price.
I would only put courses that lead to a degree on my resume under the Education section. If you have extra knowledge that you want to mention, a Qualification section would be the best place to add a line about it in my opinion.
Never used it, except for the easter egg with Chuck Norris etc.
Actually I was about to try and noticed that I can't click the button, as Google starts the search as soon as I start typing in ...
I can't find the info on the website, is it possible to code in C++? All I see is the LUA scripting.
The engine look really artist oriented, but I think the first people you want to attract for a commercial product are the programmers.
[1] - https://www.tecgraf.puc-rio.br/iup/en/iuplua.html