The Following Code Causes Segfault in Clang(llvm.org)
llvm.org
The Following Code Causes Segfault in Clang
http://llvm.org/bugs/show_bug.cgi?id=20516
6 comments
While we're at segfaulting compiler's, here's what I found just a few days ago:
python -S -c 'print("void f(){} int main(){return (" + "*"*10**7 + "f)();}")' | gcc -xc -
(This is legal C -- look it up. Don't argue with me over the practical relevance of this please)I will point out that there is a section called "Translation limits" that discusses how compilers can't really be excepted to compile every legal program, because they run in a machine with a finite amount of memory.
> Both the translation and execution environments constrain the implementation of language translators and libraries. The following summarizes the language-related environmental limits on a conforming implementation; the library-related limits are discussed in clause 7.
> The implementation shall be able to translate and execute at least one program that contains at least one instance of every one of the following limits:
> 4095 characters in a logical source line
Of course, it notes:
> Implementations should avoid imposing fixed translation limits whenever possible.
Note that these aren't strict limits, and don't really have an effect on the legality of your program, I feel it's more of a discussion of the limits imposed by reality, and what compilers must handle at a bare minimum.
And honestly, I would hope most modern compilers would do better than the noted limits and I'd also hope for a decent error message, not "gcc: internal compiler error: Segmentation fault (program cc1)" (which is what the program generates).
Last,
> This is legal C
Is it? You're returning the result of a function that returns void in a function that returns int (and even if main were void, I still don't think that's legal). Were gcc able to handle the abusive number of stars, it would say,
> Both the translation and execution environments constrain the implementation of language translators and libraries. The following summarizes the language-related environmental limits on a conforming implementation; the library-related limits are discussed in clause 7.
> The implementation shall be able to translate and execute at least one program that contains at least one instance of every one of the following limits:
> 4095 characters in a logical source line
Of course, it notes:
> Implementations should avoid imposing fixed translation limits whenever possible.
Note that these aren't strict limits, and don't really have an effect on the legality of your program, I feel it's more of a discussion of the limits imposed by reality, and what compilers must handle at a bare minimum.
And honestly, I would hope most modern compilers would do better than the noted limits and I'd also hope for a decent error message, not "gcc: internal compiler error: Segmentation fault (program cc1)" (which is what the program generates).
Last,
> This is legal C
Is it? You're returning the result of a function that returns void in a function that returns int (and even if main were void, I still don't think that's legal). Were gcc able to handle the abusive number of stars, it would say,
<stdin>: In function ‘main’:
<stdin>:1:23: error: void value not ignored as it ought to be
(which is what it says if you remove some of the stars.) Granted, this can be corrected, and your example will still cause the same output. (Which doesn't seem nearly as interesting as the linked C++ code. I'd like to know why that causes a segfault. With yours, I'd like to know why you were doing that.)You are right in that the return is wrong and accidentally stayed in during example reduction down to a smaller version. Without it, the result is still the same.
The reason I was testing this was a discussion on IRC about functions decaying to pointer to functions, such that they are endlessly dereferenceable. The snippet above crashes GCC -- hard.
So, while the implementation is free not to handle 10^7 dereferencing operations, I'm not sure a hard crash is the right answer.
Here's a version without the return and using a lambda to shorten it further:
The reason I was testing this was a discussion on IRC about functions decaying to pointer to functions, such that they are endlessly dereferenceable. The snippet above crashes GCC -- hard.
So, while the implementation is free not to handle 10^7 dereferencing operations, I'm not sure a hard crash is the right answer.
Here's a version without the return and using a lambda to shorten it further:
python -S -c 'print("int main(){(" + "*"*10**7 + "+[]{})();}")' | g++ -std=c++11 -xc++ -Depending on available memory, attempting to compile an expression with ridiculously large numbers of nested parentheses (e.g. "return (((...(42)...)));" will also do the trick.
I don't expect a compiler to be able to compile programs that exceed its internal limits, but a better error message would be much appreciated, instead of a hard crash. For comparison, with MSVC the parent's code produces
I don't expect a compiler to be able to compile programs that exceed its internal limits, but a better error message would be much appreciated, instead of a hard crash. For comparison, with MSVC the parent's code produces
fatal error C1026: parser stack overflow, program too complex
and the nested parentheses results in fatal error C1013: compiler limit : too many open parenthesesThis segfaults too, so it's "just" a problem of too many dereferences.
python -c 'print ("int main(){" + "*" * (10**6) + "}")' | gcc -x c -What were you doing that lead to you finding this?
printing lots of stars?
The C program doesn't print stars. It appears to just call f. It just dereferences f quite a bit before eventually calling it. (He's printing stars in Python simply because it's a more concise way to represent a million stars.)
Stack overflow?
Yes, you're able to confirm this by setting:
ulimit -s unlimitedHmm...
https://gist.github.com/cwgreene/d689f010619310dbbc77
https://github.com/llvm-mirror/clang/blob/b310439121c875937d...
Unable to find instantiation of declaration!
UNREACHABLE executed at SemaTemplateInstantiateDecl.cpp:4384!
Not quite so unreachable...https://gist.github.com/cwgreene/d689f010619310dbbc77
https://github.com/llvm-mirror/clang/blob/b310439121c875937d...
Is there some legitimate reason to want to have A's destructor called twice on a single instance?
The usual reason for explicitly calling the destructor is if you then follow it up with a call to placement new to construct a new object in the same memory, but presumably that part was not relevant to the crash and so was not included in the minimal test case.
Probably not, but the compiler crashing isn't a good way of notifying the user of that!
Ah, I didn't realize the segfault was in the compiler itself. The title ("segmentation fault on calling destructor in member function") made it sound like the generated code crashed. Now that there's a gist of a callstack it's clearer.
Yeah, maybe this is just a standard-conforming implementation of undefined behavior.
It's nothing to do with standard-conforming or not. A correct implementation shall never crash.
That's a pretty broad and idealistic claim to be making.
"Correctness" itself isn't an absolute. While something either does or does not conform to whatever has been defined as "correct", it's perfectly fine for the defined "correct" behavior in a given situation to be a crash.
In some cases a crash is the best that can be hoped for. Continuing on, even in an attempt to handle the failure more gracefully, can potentially be more harmful than just crashing.
"Correctness" itself isn't an absolute. While something either does or does not conform to whatever has been defined as "correct", it's perfectly fine for the defined "correct" behavior in a given situation to be a crash.
In some cases a crash is the best that can be hoped for. Continuing on, even in an attempt to handle the failure more gracefully, can potentially be more harmful than just crashing.
I think you're confusing a crash in the generated program with a crash in the compiler itself. The latter is what's happening here.
There is lots of undefined behavior that causes crashing, although usually of the target program, not the compiler.
Crashing compilers is nothing new though. I can't count how many ICEs I used to run into in certain versions of certain other compilers...
Something tells me C++ isn't the best thing to implement a compiler with.
This looks to be an assertion failure, i.e. code that was thought to be unreachable is not. So there's no evidence that any of the negatives of C++ (memory safety, etc.) are in play here.
If that's the case I was being too harsh on clang.
I guess I was being to harsh on the memory issues in C++.
In practice it is a non issue, because build scripts can run arbitrary code long before a memory corruption in the system compiler. And if you plan on running the code you just compiled, you must already trust the code.
Unless of course its a segfault in LLVM and not just clang. LLVM is used for JIT in web browsers now, not that there are really any suitable replacements for C++ right now.
In practice it is a non issue, because build scripts can run arbitrary code long before a memory corruption in the system compiler. And if you plan on running the code you just compiled, you must already trust the code.
Unless of course its a segfault in LLVM and not just clang. LLVM is used for JIT in web browsers now, not that there are really any suitable replacements for C++ right now.
I modded you up because clang is written in C++ and even if I didn't know this I'd suspect it because segfaults in languages that are not weakly typed (i.e., C and C++) are incredibly rare.
There are better languages to write compilers in. OCaml is one.
There are better languages to write compilers in. OCaml is one.
I'd rather say that C++ "fixes" C's unsafe type system by making some of the castings legal, instead of safer :)
C++ probably isn't 'weakly typed', whatever that means.
You probably aren't "qualified to make that statement", if you don't know what weak typing is and are too lazy to google it.
https://en.wikipedia.org/wiki/Strong_and_weak_typing
> In general, these terms do not have a precise definition. Rather, they tend to be used by advocates or critics of a given programming language, as a means of explaining why a given language is better or worse than alternatives.
> In general, these terms do not have a precise definition. Rather, they tend to be used by advocates or critics of a given programming language, as a means of explaining why a given language is better or worse than alternatives.
C is weakly typed, because you can cast or set any variable to be a void *. Since C is weakly typed, then you can write a C++ program that is also weakly typed.
FYI: someone has modded you down because the compiler is crashing when it compiles the C++ code, not because it is written in any particular language.
I'm aware, I care because LLVM is being integrated in web browsers as part of the JIT engine, and clang uses LLVM as its backend. So any segfaults related to LLVM (though not this one in particular) make me worried about browser security.
lol - you're aware that most web browsers are written in C++?
Painfully aware.
You do understand what an ever increasing attack surface does?
You do understand what an ever increasing attack surface does?
This means the tool found C code where parameter passing is not compiled properly. It took about 10 seconds to find this. The test case is pretty small:
The generated code that where the assertion checks that parameters are received correctly looks like this: