My GitHub Game Off 2012 Roguelike(ondras.github.com)
ondras.github.com
My GitHub Game Off 2012 Roguelike
http://ondras.github.com/star-wars/
11 comments
How is it scary from an intellectual properties perspective?
LucasFilm is very nice with their properties, permitting just about anything to be used unlicensed so long as there isn't a profit being made (they even support people doing it sometimes)...
LucasFilm is very nice with their properties, permitting just about anything to be used unlicensed so long as there isn't a profit being made (they even support people doing it sometimes)...
I agree; very clever use of the context.
Cool idea, but it's not really clear to me when I'm able to reflect lasers. Is it completely random?
I think the game would be a lot more challenging with less reflecting. I kill way too many guys without meaning to.
Reflecting happens with 50% chance. Which is far less than what we see in traditional franchise :-)
Very nice!
Two minor control issues: waiting in place with . does not regenerate health and force like movement does, and non-numpad number keys don't work for movement (useful on a laptop).
Two minor control issues: waiting in place with . does not regenerate health and force like movement does, and non-numpad number keys don't work for movement (useful on a laptop).
In place wait is probably a bug and should be fixed soon. Not sure about non-numpad numbers though; their topology is far from being useful...
...aaand fixed!
>> In place wait is probably a bug and should be fixed soon.
> ...aaand fixed!
Doesn't look that way; it still doesn't regenerate health and force.
> Not sure about non-numpad numbers though; their topology is far from being useful...
True, but it beats not having diagonals at all. I've gotten used to playing roguelikes with the number row, and it becomes quite usable after a while.
Doesn't look that way; it still doesn't regenerate health and force.
> Not sure about non-numpad numbers though; their topology is far from being useful...
True, but it beats not having diagonals at all. I've gotten used to playing roguelikes with the number row, and it becomes quite usable after a while.
I love rougelikes. I'll give it a try on my lunch break.
Here's my entry: http://news.ycombinator.com/item?id=4853421
Good luck in the Game Off!
Here's my entry: http://news.ycombinator.com/item?id=4853421
Good luck in the Game Off!
Here's my entry bro - http://news.ycombinator.com/item?id=4853042
Any way to restart without the tutorial?
Unfortunately, no.
Probably a good thing, as the only way I've found to do well is to hide in good terrain, which I can do while dealing with Mickey Mouse.
First reaction - oh cool, this works on my phone!
"Enter to continue" - "Enter" what? Like, a key?
"Enter to continue" - "Enter" what? Like, a key?
nice idea. the gameplay is not too thrilling, but still it's quite funny to play for let's say 2 minutes...
Really nice
Brilliant!
The "fork" I'm not so convinced about, but being innovative is of course cool and I do love my 3-way from ancient arcade games which it made me think of.