CodeKit, fucking fenomenal app for a solo developer.(incident57.com)
incident57.com
CodeKit, fucking fenomenal app for a solo developer.
https://incident57.com/codekit/
5 comments
This is good manipulative psychology. The $18 is to anchor your expectation of the price and will appeal to people who just want to get the product as cheaply as possible.
If you love the product, you can pay the "maximum", and because there's a range, it's feels like a ranking. The small increments mean that you don't feel too bad about the extra few dollars. As an improvement, I'd suggest giving labels to the amounts, like "I like CodeKit" to "CodeKit it awesome and makes my life so much easier!"
If you love the product, you can pay the "maximum", and because there's a range, it's feels like a ranking. The small increments mean that you don't feel too bad about the extra few dollars. As an improvement, I'd suggest giving labels to the amounts, like "I like CodeKit" to "CodeKit it awesome and makes my life so much easier!"
Thank you, that was very interesting. I wonder why they didn't price it the humblebundle[1] way[2]. Where can I learn more about this?
[1] http://www.humblebundle.com/#contribute
[2] Here you can also pay a custom amount.
[1] http://www.humblebundle.com/#contribute
[2] Here you can also pay a custom amount.
This looks like a decent app but unremarkable. Is this really the state of the art? Or does cussing and poor spelling make for more upvotes?
The animations are a nice touch but it seems to offer nothing I don't already get with http://livereload.com/
Which is free if you want to download the source from github and compile it yourself.
Which is free if you want to download the source from github and compile it yourself.
There is no reason to cuss (;_;) Also, quicktime to watch the videos?
phe·nom·e·nal/fəˈnämənəl/
Adjective: Very remarkable; extraordinary. Perceptible by the senses or through immediate experience. Synonyms: extraordinary - uncommon
Adjective: Very remarkable; extraordinary. Perceptible by the senses or through immediate experience. Synonyms: extraordinary - uncommon
>It's simple: you decide how much CodeKit is worth. If you're making money faster than a Zynga game crashes, the higher prices help me out a lot. (I'm hoping to pay off my student loans with the proceeds.) But if "money" is something you remember briefly having one night back in 1987, $18 is perfect.
I'd be interested to know why they provided four different prices [$18, $20, $24, $28] instead of just two - if the customer doesn't want to pay a lot, they can just pay $18 and if they want to support the creators then they can pay $28. Why the middle prices? Who is it for?