Trombone Champ turns all songs into tooting works of genius(polygon.com)
polygon.com
Trombone Champ turns all songs into tooting works of genius
https://www.polygon.com/23365828/trombone-champ-memes-goty-genius-toot-toot-tooooooooooooot
12 comments
Does it use real slide positions? I'm guessing not. (The slide is only long enough to change pitch by a small amount. Lip tension is used to select a resonant mode at each slide position.)
https://www.youtube.com/watch?v=rc1EPud2VAQ&t=8s
https://www.youtube.com/watch?v=rc1EPud2VAQ&t=8s
No, it’s just a single continuous “slide”.
Would be cool to have an expert mode where the keyboard is used to select lip tension and the slide works as on a real instrument. With a simple physical model, would make hitting the right notes easier since there's a natural 'pull' to the resonances.
The Onion is ahead of the times - from 2007: https://www.theonion.com/activision-reports-sluggish-sales-f...
Does Nasty actually mean you messed up or did something dope?
From the article: mess up and game will proclaim it “nasty.”
However, nasty can be good: “4. an expression of approval or impressment with regard to a person's actions or ability” https://www.urbandictionary.com/define.php?term=nasty
From the article: mess up and game will proclaim it “nasty.”
However, nasty can be good: “4. an expression of approval or impressment with regard to a person's actions or ability” https://www.urbandictionary.com/define.php?term=nasty
The game is fun for sure. I fully expect someone to hack-up a hardware DIY trombone interface. You might be able to get pretty close doing something has improvised as taping a mouse to a cardboard tube with a small hole in the side that allows the mouse sensor to read movement from another cardboard tube inside the first.
There is somebody who rigged up a mic, and some code to listen for loud sounds and use the pitch to set mouse position :) https://twitter.com/kupobucks/status/1573060085177262082
But a DIY controller with a mouse taped to a physical thing would also be fun and I eagerly await the video
But a DIY controller with a mouse taped to a physical thing would also be fun and I eagerly await the video
> Trombone Champ has been released for PC via Steam! …
>
> A Mac release is currently being researched. Further ports are possible but not currently planned.
Uh, why not? This would be perfect for touch screens. And accelerometers. Just imagine the Joy-Con chaos.
Uh, why not? This would be perfect for touch screens. And accelerometers. Just imagine the Joy-Con chaos.
https://twitter.com/lawrenceyang/status/1572438040173490182
Seems like the accelerometer part can be done with the PC version already :D
Probably just by mapping the accelerometer to a virtual joystick. Steam Input is a fairly powerful framework for mapping new controls onto existing control schemes.
for starters, it's using an _inverted mouse_ by default, which has to be intentional to add to the ridiculousness of the entire experience
playing with a touch screen would be ez mode
playing with a touch screen would be ez mode
Anybody remembering Microsoft's Songsmith?
https://youtu.be/Ci1K9Zcwvy4?t=17
https://youtu.be/mg0l7f25bhU?t=27
:D
https://en.wikipedia.org/wiki/Microsoft_Songsmith
https://youtu.be/Ci1K9Zcwvy4?t=17
https://youtu.be/mg0l7f25bhU?t=27
:D
https://en.wikipedia.org/wiki/Microsoft_Songsmith
I can see a whole family of games built on difficult instruments.
Just for yucks, I took a couple French Horn lessons, because I knew the teacher Scott. I bought a new one from Walmart for ~$200, which Scott bought back from me because he can always sell them. I told him I had no commitment to learning it, and he was fine with that.
Man, that is one hard instrument. Compared to the 'bone? I couldn't say.
Just for yucks, I took a couple French Horn lessons, because I knew the teacher Scott. I bought a new one from Walmart for ~$200, which Scott bought back from me because he can always sell them. I told him I had no commitment to learning it, and he was fine with that.
Man, that is one hard instrument. Compared to the 'bone? I couldn't say.
The French horn is a popular answer to "what's the hardest orchestral instrument?".
It has longer tubing and therefore a lower fundamental frequency than a trombone, but typically plays in a higher range.
The higher above the fundamental frequency of a brass instrument you play, the more notes can be played with a single fingering. So the French horn requires very precise lip control to get the right note.
It has longer tubing and therefore a lower fundamental frequency than a trombone, but typically plays in a higher range.
The higher above the fundamental frequency of a brass instrument you play, the more notes can be played with a single fingering. So the French horn requires very precise lip control to get the right note.
I was a trumpet player in band and had a "Lemme try..." moment after one of the French horn players told us this. It was indeed much harder. It was sort of fun to have her do the fingerings while I tried to make sensible sounds come out of the thing.
French horn has a buttery warmth I love when played well. Sounds the first cry of some newborn hellspawn in the arms of an neophyte.
French horn has a buttery warmth I love when played well. Sounds the first cry of some newborn hellspawn in the arms of an neophyte.
My persistence level was very low, as I said. So bear with me if I tell you that the song "Beautiful Dreamer" was the killer. I just could NOT hit that C on "dream-ER."
Scott's played with every big orchestra in the Bay Area, as a sub. When their regular horn player can't make it, he's the one they call.
Scott's played with every big orchestra in the Bay Area, as a sub. When their regular horn player can't make it, he's the one they call.
I hope all you horn players (or would-be players) are familiar with Flanders & Swann's take: https://www.youtube.com/watch?v=VjA6bA1qtfQ
Thanks, never heard of them.
It could use a transcript, though.
It could use a transcript, though.
I learned to type on my first non-traditional keyboard using a previous game from these devs, "Icarus Proudbottom Teaches Typing". Similar offbeat sense of humor (though, if playing Sousa marches taught me anything, shouldn't the horns be off-beat instead?) It was a Flash game but there surely must still be a way to play it.
QWOP, but music :)
seems like a missed opportunity for Tromboner
I then made a little tool that would play music and record inputs to generate the "levels". I used some Beatles songs I had on a CD, and then recorded each note individually on a real trombone to superimpose on the song.
I made the game engine with some Java graphics library that I don't remember. I was really proud of this when I made it, and is always a fun story to tell.
I found an old video from ~2012 when I demoed it to the class: https://www.youtube.com/watch?v=3rawTtdv50s