Peerbind: convert a webpage into a massively interconnected website(peerbind.com)
peerbind.com
Peerbind: convert a webpage into a massively interconnected website
http://peerbind.com/
5 comments
Nice! Any chance you know if (and where) we can report issues?
One possible issue:
It seems that binding to the same peer-event multiple times, also SENDS all outgoing events multiple times. For example, open the example website peerbind.com and then run:
$('#chatinput').peerbind("change", { peer: function(e) { console.log("Incoming", e.peerSrc, e.peerData); } });
Now, by simply binding to incoming events twice, everything one sends in the chat, is sent twice too. I guess that's not the expected behavior?
Still, nice! And for those who agree that the chat example is not very secure: peek into the HTML source for the actual implementation! ;-)
One possible issue:
It seems that binding to the same peer-event multiple times, also SENDS all outgoing events multiple times. For example, open the example website peerbind.com and then run:
$('#chatinput').peerbind("change", { peer: function(e) { console.log("Incoming", e.peerSrc, e.peerData); } });
Now, by simply binding to incoming events twice, everything one sends in the chat, is sent twice too. I guess that's not the expected behavior?
Still, nice! And for those who agree that the chat example is not very secure: peek into the HTML source for the actual implementation! ;-)
Good find! Thanks, I'll take a look. If you see anything else wrong - feel free to send me a note: [email protected]
Right now it looks like a website that's down.
Sorry it fell over - its back up.
If this is matt@, I really enjoyed the internal tech talk at the SLU campus a few months ago. During Q&A, I asked if any of this was going to be open sourced, has that changed?
Also, did you fix that javascript code execution vulnerability I found during the demo? :P
Also, did you fix that javascript code execution vulnerability I found during the demo? :P
Still not open-sourced. Amazon-licensed. Yup. ;)
It's interesting how anonymous users just now were engaging in fun ways just by dragging -- moving the squares on top of each other, or in a line, or back in order -- without being explicitly told what to do.
Of note, node.js and Socket.IO make this kind of demo quite easy to do, if you want to do it with open technologies
Of note, node.js and Socket.IO make this kind of demo quite easy to do, if you want to do it with open technologies
The latencies were fantastic, too.
If you're looking to do real-time many-user interactions on a website with minimal effort, try this!