My 2 cents is that it's going to be mostly recruiters, sales, customer success, and other misc operations folks. That's the pattern I've been observing since the post-covid layoffs have begun.
I've got no qualms with folks who can afford it playing the big jackpots from time to time, especially because the money coming in is typically earmarked for positive social programs.
This is a serious question: Do any of you folks get paid good money to start projects? In my career I have "started" projects for maybe 2-5% of my time. All of the real effort goes in to massaging the app to actually solve unique business problems, about 80-90% on edge cases.
Bold and cynical claim: Making and selling apps like this is akin to building a social media brand about building social media brands. The problem this solves is only experienced by serial creators who like starting projects, not making useful stuff. I personally know 2 people who are like that attempted to start this exact same concept for a company, and that was like 6 years ago, and it was Rails too.
You're gonna publicly confront this person who has reached out to you? I think you just lost a lot of goodwill from the participants of this discussion.
It actually makes me wonder how responsible you are for the misfortune you've experienced in your career.
Really works for me. I make more money and have a lot more influence on my world. I am a total control freak though, and really can't get satisfaction if I'm not able to make real changes to my organization.
- Nobody will tell you, or even know, if you're doing a good job. Meaningful metrics are trailing and your reports will lie to you instead of giving you constructive feedback. A lot of the time they simply don't think about what kind of feedback will help you.
- You will ruin peoples' dinners. You will make decisions that will cause people to complain about you at home and be nasty to their family members. Sometimes it's because you made a mistake and sometimes it's business. Get right back on that horse.
- You are actually in charge, accountable, and responsible for some or all of your department. That can cause a lot of anxiety, and may result in some uncomfortable time commitments. You might coordinate a disaster response and have absolutely nothing to contribute except imparting a sense of urgency. It is very hard for me to take time off, whereas when I was a dev I could easily slack on Thursday that I'm blowing off the rest of the week since I met my commitments.
- Time management, oh my goodness. You will start some days with an empty calendar and not get off of the phone until 6. Or you may actually get a free day and decide it's really important to build some workflow automation for your dev team tools. This is where having tech chops makes the job super fun.
- Seeing people grow and internalize your advice. Hearing your own words or seeing your own behavior in up and comers is easily the most rewarding experience I've had professionally.
- You really don't get new information and there are really no secrets. I kinda expected to be privy to all kinds of performance and comp data but we're all just winging it.
"Helvetica® Now Variable builds on the groundbreaking work of 2019’s Helvetica Now release."
I am so far out of touch that I cannot believe this is relevant to anyone outside of designers who build their career on constantly changing to the newest thing?
I love to talk shit on huge broadcasters but using their app for the olympics has been amazing. I just watched 2 days of replays from their app, all with minimal or no commentary, and all with few commercials (like 1/30 minutes).
Not only do you get replays for literally every event, but they don't even spoil them with the final scores or results.
Edit: It looks like I failed to mention that cable is required so that's a huge caveat. Also some folks seem to get more commercials than I have.
Our team chose it and I was pretty on the fence because wikis have existed for more than a decade and I had always considered the problem solved.
However, engineers like using it and that is invaluable. I can't explain it, I guess cause it 'feels' 'new.' It is pretty fun to use on a Mac, and the results are aesthetically pleasing. I understand there are some pretty sophisticated things you can do with the API, and we are already talking about tying it to PRs to make release notes.
Pretty promising all-in-all, but I wouldn't have picked it over and established wiki solution.
Oftentimes the landlord covers utilities and lumps that up in to the rent, and I have a place in New England where that is the convention. We pay $500-$600/month for heating oil in the winter. Then we have about $300 in electricity and another $300 for water/sewage.
My day at work is collecting information, and then during walks and dinner, while watching sports, before falling asleep, it's all daydreaming about work.
This may sound like a bummer to some people, but I couldn't really think of a better way to spend my day than by playing a business strategy sim in my head.
I also recognize the advantages of healthful, hygienic habits.
When Covid hit, I quit my cushy job to create a video game. It was awesome, and given the time and resources I am confident it would have sold a few thousand copies.
But c'mon, I quit my job to get away from working for a living for a year. I put in 4-6 hours a day in earnest, but it was pretty obvious from the beginning that I wasn't gonna finish and coding the game was just an opportunity to be more creative than I am as a manager.
No way would I have ever entertained this idea without knowing I could walk back in to a high-paid job a month after starting to look, which I did.
Everyone should read Moby Dick . If the traditional praise is not enough, it is about how hard it is to understand. Code, tech, government, whales, or anything large. I identified with Ahab, mostly because he vacillates between confidence of knowing and fear of unknowing. It is just like working on a large software project.