Love this ‘self-help’ book to reframe where you might need to compete for profit or where it can be competitive/play for fun.
But more importantly to interpret the competitive behavior of others and identify where its not even necessary to compete at all. Because you can choose to play a different level of game than those around you. (Hint: its usually people playing too small finite win/lose games that you’d like to not engage with wherever possible)
Yeah so many cards stacked against potential start-ups who could potentially bring some quality to the industry :/
Curious to see though that Google cloud / AWS etc are building fhir store APIs.
Played around with this in my soon-to-be previous health-tech job and its great.
Actually the entire hl7-fhir ( https://www.hl7.org/fhir/ ) standard seems to me quite solid.
It would be wonderful if a new cohort of start-ups would leverage it to drastically improve the digital UX of healthcare generally.
Love what the team over there does with these web demos. They previously made this amazing interactive synthesizer learning resource: https://learningsynths.ableton.com/
Also a bit disappointed in the article that it doesn’t connect the dots between WIAM and CIAM for B2B. One companies customer is another companies workforce.
Many of the apps you want to have for your workforce are actually third party, but you want to give SSO etc with an employee account. These saas apps need to not only provide CIAM ala “sign in with google” but allow the Customer to set up the connection with the WIAM to give employees access.
Agreed, the critical article does raise some good points that these more decentralized/fedarated/self-hosted/self-custody protocols need to incorporate in their designs at some point of they really want to scale to challenge the current status quo of social media.
My journey has been to start with data visualization using d3.js etc and gradually moved into much more complex tech stacks for vis & data processing.
Data visualization is very much user facing and lots of opportunity to let your more designerly intuitions in visual storytelling, communication motivate you along the way.
Then gradually you start to learn more about UI programming, but also data preparation with larger and more complex datasets.
True from a pure solo experience perspective, blockhains are a social construct so only relevant between people. I can imagine e.g. wanting to matchmake against only those players in a tcg who will play with the cards they have on-chain.
Stuff like this would be interesting but I think could only work if all art assets are then also uploaded to IPFS, game code is made open source so anyone could run/build/modify the game experience without any permission of the original publisher.
No game business seem to be really committing to that full picture yet…
Classic Claude turn of phrase and em dash give-away...