Co-founded Six to Start, Lead Designer and Co-Creator of Zombies, Run! Also made The Walk, We Tell Stories, Smokescreen, Perplex City, A History of the Future in 100 Objects. Originally trained as a neuroscientist and experimental psychologist.
Submissions
As the Job Market Stutters, Simulated Work Is Surging
nytimes.com
10 points·by adrianhon··6 comments
Meet Nikolai Evreinov, the 19th century Nathan Fielder
mssv.net
29 points·by adrianhon··4 comments
Australia's Social Media Ban Is Floundering. Can It Still Help Younger Kids?
nytimes.com
4 points·by adrianhon··0 comments
Strandfall is now open for sign ups
strandfall.com
2 points·by adrianhon··1 comments
Epos Daimon, the Magic School Where Teens Play Fascists
mssv.net
3 points·by adrianhon··0 comments
Pope Leo Warns of Risks from A.I. In 42,300-Word Encyclical
nytimes.com
12 points·by adrianhon··2 comments
Epos Daimon, the Antifascist Magic School for Teens
mssv.net
1 points·by adrianhon··1 comments
Organising the First English-Language Jubensha Convention
mssv.net
1 points·by adrianhon··0 comments
I'm Making Strandfall, a Solarpunk Orienteering Larp
mssv.net
3 points·by adrianhon··0 comments
Was physical education as bad as people remember it? A Qualitative Thematic Rev
journals.uol.edu.pk
3 points·by adrianhon··1 comments
I'm Making Strandfall, a Solarpunk Orienteering Larp
mssv.net
2 points·by adrianhon··0 comments
An Introduction to the McNair-Feldman Device
strandfall.com
1 points·by adrianhon··0 comments
Sam Altman may control our future – can he be trusted?
newyorker.com
2,202 points·by adrianhon··916 comments
Austenland: The Most Immersive Austen Experience?
mssv.net
2 points·by adrianhon··0 comments
Sony is raising PS5 prices by $100 in April
theverge.com
16 points·by adrianhon··9 comments
Today's Layoffs
epicgames.com
67 points·by adrianhon··1 comments
Playing with dolls can help children develop imagination and social skills
theguardian.com
3 points·by adrianhon··1 comments
really easy tetris
eieio.games
4 points·by adrianhon··0 comments
Can Ozempic Cure Addiction?
newyorker.com
63 points·by adrianhon··103 comments
A bombshell': doubt cast on discovery of microplastics throughout human body
tldr: I found it fascinating and quite impressive. Definitely flawed, but nowhere near as much as you would think from the four hour video, which is based on a visit from the start of its run.
OP here: I think so! I didn't cover it in the essay but Evreinov had an essay about "The Theatre of the Future" where he imagines something very similar to VR.
"Five years ago, a mysterious disaster unleashed lethal, invisible storms across the world. Today, you've joined a scientific expedition to Edinburgh that hopes to put humanity back on its feet. You have three hours to deploy prototype spatial computers across a park and investigate the storms – but not everyone will get what they want, and no-one will emerge unscathed."
Strandfall is an orienteering-style live action role playing game (larp) for 20-30 people, inspired by Stalker, Death Stranding, Eclipse, Station Eleven, and solarpunk, made in the Nordic larp tradition.
It might, if we weren't planning to put prominent stickers on the tripods making clear they're part of a larp, and also getting permission from the park and council and consulting with local parkgoers.
My friend and I are building Strandfall, a highly physical outdoor larp (live action role playing game) that uses custom spatial computers: https://strandfall.com
Players are survivors of a global disaster that has unleashed mysterious, deadly storms. For three hours, they investigate the origin of the storms and make fateful decisions about their future as individuals and as a community.
We received Immersive Arts funding, which means we can run it in Edinburgh later this year. Here's an excerpt from our 2025 grant application about exactly what those are:
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Our “storm sensors” are novel spatial computers designed for outdoor usage over long distances. They will house ePaper displays, LoRa (long range) radios, accelerometers, gyroscopes, and GPS chips in a 3D-printed enclosure to provide a low-tech way to augment the reality of the park. These computers will be cheaper, more rugged, longer-lived, and more capable than smartphones, deployable to locations with zero cellular service and no battery charging options.
The sensors will be mounted on top of camera tripods for deployment. Runners will carry them through the park, then position and aim them in the correct direction, as co-ordinated by “operators” using walkie talkies. This will let players feel like they are really setting up important equipment, scanning historical sites for clues (like surveyors), and establishing laser communication links. Lacking colourful touchscreens, the sensors will be less distracting for runners, helping them focus on their surroundings. Essentially, they are a highly tactile and deeply realistic way of immersing players in a post-apocalyptic setting, since such devices – not smartphones – are the most likely to be used.
Author here: Genuinely not sure how this appeared again today, but I’m glad to see it!
I have not affiliation with the team, but I really like what they do. They are currently crowdfunding €850,000 to build a permanent installation for the larp and are about a quarter of the way funded:
OP here: I played it on Steam Deck for 20 hours, it was fine. No performance issues; a very small minority of art was hard to see because it was small, but using the Steam Deck's built-in magnifier tool (Steam + L1) was easy enough.
I do think random people are invested in my take on this game, yes. If they weren't, it wouldn't have been upvoted. It's actually very difficult to get links on the front page of HN, the signal to noise is quite high.
I post around a third to a half of the articles I write on my blog to HN – the ones I think people here will like. Sometimes they hit and sometimes they don't. Three weeks ago I wrote about Odysseus, a very ambitious larp, that was popular here:
I think you are saying that anyone posting a positive article about something you don't know about on HN is a shill, which seems quite strange. Sometimes people genuinely like things and want to share their thoughts on why.
My final note is that Blue Prince is not a relatively unknown indie game. It was included for free on PS Plus and Xbox Game Pass at launch – quite unusual. It was also previewed by quite a few publications and is almost certainly going to be shortlisted in a lot of game of the year lists.
And to be clear, I have not been paid to write this article. There are no incentives involved whatsoever.