BAR (https://www.beyondallreason.info/) is an open source TA clone that proposes massive scale and that is totally open. After the recent disappointment over a series of failures to bring a new big RTS game in the last 2 years, the RTS community talks a lot about this one.
The mechanics are old school, as with basically all RTS, but the openness allows for far more experiments than one would assume in a proprietary game.
Well, HTML was supposed to be a generic language to describe typical documents. Most websites don't need more than the default elements.
From an outside perspective, it is perplexing to see the constant back and forth webdevs do between making website more complex and rediscovering the simpler first principles
Old people in Japan went through the deprivation of post-war Japan. Not all boomers were raised the same. It is harder for someone who has known famine to accept it is ok to throw food away for fun.
US grandparents think you can buy a house with a part time job, Japanese ones think that you could save a life with a watermelon. Different delusions.
We "chouettistes" are thirsty for more as well. There is almost a cult growing out of some hypothesis, we are waiting for the confirmed solutions a bit like the second coming.
> and now they managed to shake up their user's trust in leadership stability
Do users care about that? I care about features stability and avoidance of shitification.
That's why I am usually preferring open models to depending on OpenAI's API. This drama has me curious about the outcome and if it leads to more openness from OpenAI, it may gain me back as a user.
We need efficiency when we want to maximize comfort and minimize labor.
But nothing forbids people to pursue less efficient endeavors during their free time. There are people maintaining old cars and locomotive. There are people gardening or woodworking "inefficiently" for their own pleasure.
What we remove is the need to force people to work on these fields. Whether we abandon them altogether depends solely on our culture.
What has gone wrong is that AI researchers and futurologists have warned for decades that AIs replacing jobs was coming (though everybody was taken by surprise that artists would be first) and that we needed to change our paradigms about labor quickly.
We should be embarrassing the weight of labor lifted from our shoulders and organize society so that it becomes desirable. Replaced professionals should be allowed to go into retirement directly and access some form of basic income. There should be incentives to automating your own work.
Now incentives are on the other way: everyone tries (understandably) to make it as hard as possible to be replaced but this just leads to a world of bullshit jobs pretending to be useful while the AIs do all the heavy lifting.
The mechanics are old school, as with basically all RTS, but the openness allows for far more experiments than one would assume in a proprietary game.