While perhaps this is on me for not stating my position while repeating Bill's comment, I think you are unfairly assuming bad faith.
You are wrong to state that I am motivated by fanatism or jealousy.
I have no involvement whatever with Odin and am in agreement with the parent article (though I think it's personal criticisms veer a bit too far). The creator of Odin using Odin at jangafx is not an appropriate source in my view.
But it demonstrates that LLMs struggle with basic reasoning.
A criticism of LLMs is that they're imitating without a understanding of what they're doing and without a clear plan, so this inability to solve a simple logic puzzle is very relevant.
If LLMs didn't struggle with reasoning problems then something like ARC-AGI wouldn't exist.
Really fun!
Developing my intuition for a sphere as I played was a nice experience.
As other commenters have mentioned, the game ramps up a bit too slowly. Perhaps it would worth adding more than one food item.
Can confirm as someone who was using pre-subscription Office to write/read files while everyone else at work was using the 365 version. Now that I'm using 365 too, I do however appreciate the ability to do shared live editing in the office programs.
For me, it's the very basics of general relativity which made the distinction between the cotangent and tangents space click. Optimisation on Riemannian manifolds might give an opportunity to apply more interesting tensor calculus with a non-trivial metric.
A good use of linear algebra that I'm working with at the moment is the use of splines as a basis for real (vector) functions. After obtaining the matrix/vector representations you can solve for the spline coefficients (and then plot them).
Linear transforms (such as rotations and displacements) in GPU graphics.
Fourier series in signal processing.
JPEG compression.
Obtaining the best fit element in a vector space of curves given data or other constraints.
Understanding autodiff in JAX.
The mathematical definition of a tensor helps develop intuition for manipulating arrays/tensors in array libraries.
He used LWJGL, which probably covered a lot of his library needs.
Java has a JIT, so it's not comparable to Ruby and Perl.