I'd say there is a zero percent chance of this ever happening :D
The original Apple TV was an Intel Core Solo with 256 MB of RAM and an nVidia GPU, running a modified Mac OS X 10.4 that booted into something similar to Front Row instead of Finder.
As far as I recall, none of the USB drives of the iMac era could read 400/800K GCR disks, they were PC drives that could only use 720/1440K disks. The Imation SuperDisk drives could also use their own 120MB “floptical” disis. Later versions extended it to 240MB, and could also write 32MB to a standard floppy disk.
MFS refers to the file system used on 400K disks. 800K disks used HFS.
I learned Objective-C and Cocoa in the days of manual reference counting. I use Swift for new personal projects, I don’t plan to rewrite the old ones in Swift for no reason, but I may add new features in Swift even if not strictly necessary.
I don't like how it's a closed source binary that's downloaded as part of the install process. Realm used to be like this too, but they open sourced their core later, I wonder if ObjectBox has similar plans.
I think you still need dynamic codesign for this, if I try to do it my app gets killed with "Exception Type: EXC_BAD_ACCESS (SIGKILL - CODESIGNING)", unless it's attached to the debugger. I remember having this issue since at least iOS 6 or 7.
The way iSH works around this limitation with gadgets is very interesting.
I don't think it's possible to do something like on iOS, because you can't write to executable pages (IIRC making a page executable requires the "dynamic_codesign" entitlement, which some Apple apps have).
"usted" in Spanish comes from a contraction of "vuestra merced" (your mercy, your grace), similar to "você" in Portuguese, "vostede" in Galician, and "vostè" in Catalan. It's still abbreviated as "Vd." sometimes in Spanish.