Unity is a good engine but I've been playing around with libGDX lately, got a first person XP walking around a cube now with a page of code. Easy, I'm not a game dev.
That same code runs unchanged on Android, PC (Windows, Linux, Mac), iOS (I've not tried this) and HTML (using the excellent GWT compiler). I'm using IntelliJ (it works but not as nice as Eclipse, unfortunately Android support seems better now in IntelliJ). Just pick the target and run.
Zuckerberg has a good idea but needs to use libGDX to make it a success. Call all stop and go libGDX. He won't succeed with just Unity.
As a side note, I don't use Facebook, can't stand it.
PS I'm not in favor of Facebook winning on this either, Steam rocks.
That same code runs unchanged on Android, PC (Windows, Linux, Mac), iOS (I've not tried this) and HTML (using the excellent GWT compiler). I'm using IntelliJ (it works but not as nice as Eclipse, unfortunately Android support seems better now in IntelliJ). Just pick the target and run.
Zuckerberg has a good idea but needs to use libGDX to make it a success. Call all stop and go libGDX. He won't succeed with just Unity.
As a side note, I don't use Facebook, can't stand it.
PS I'm not in favor of Facebook winning on this either, Steam rocks.