Hey HN, had a bit of fun "reinventing" logistic regression. I wrote the text myself, but I extensively used LLMs to build the interactive widgets. I've been thinking of a new type of digital book, one full of fun and interactive widgets to really get the point across.
In my experience, I had to start out with a very specific idea, which claude code/codex could one-shot, but then it took some playing around with the result and some back-and-forth to get something that made sense and felt nice to use. I guess we'll always have our humanity.
This is hosted on github pages, so it's "free" to host.
I love tiled words, I've actually been doing the daily puzzle for a while, have completed over a 100 of them! It's part of my morning routine :)
I'm not sure if it would fit the theme, but sometimes I end up searching what an expression means, or where does it come from. Maybe it would be cool to have a little info box after you discover what the word is. Just an idea! Not sure if it would clutter things, and you can always search it yourself, but something I've been thinking about. I still remember looking up peanut gallery and sand dollar!
Very fun game, thanks. When you try to change the speed of the game on mobile using firefox, it glitches and keeps opening the speed modal. Pretty much crashes the browser. Also +1 to the taxi fare not being paid in the currency of the country, but in some other currency. More jobs would be great! Appreciate the difficulty of not knowing exactly where you'll be taken, but without consistent jobs sometimes it's really punishing (or at least feels really punishing). I was thinking it might be cool to add stamina, and fancier hotels may replenish more stamina. An incentive to splurge ah.
I'm guessing that human accuracy may be lower or around that value, given that handwritten notes are generally difficult to read. A better metric for document parsing might be accuracy relative to human performance (how much better the LLM performs compared to a human).