Probably the target consumers. From what I saw they're targeting the lower end of smartphones with cheaper devices and people in developing countries such as most of those above are more likely to buy something like that compared to US/Canada or Western Europe, where more people afford higher end devices.
I would have liked that as well, don't know what 4ad's experience was but I almost never had any problem with the plastic money. The bills are waterproof, very hard to tear and much more resistant in my opinion.
Actually the main problem of MAC vs IP, as the response states, is the lack of hierarchy vs the presence of it.
Both IPs and MACs can be changed by the administrators and both can be set such that duplicates exist in the network. However the fact that MACs are set by manufacturer makes them impossible to route as the values are not related to the network locations but related to hardware origin.
Well, speaking/writing/understanding a language is a skill (that some people have and others need to learn) so I don't see why that would be different from knowing a programming language or algorithms.
Pixel density isn't the real problem, it's the lack of content. Even though there have been Full HD displays for quite some time most of the HD content is only 720p, especially games on current generation consoles.
The limited space is one major flaw of the phone and it almost makes it unusable. That is why I suggest a custom ROM. I use one called Supernova and it is great, it is basically the stock ROM with the internal memory moved on the SD card. With it I have almost 2GB of internal memory and almost 100 applications. The instructions are not super user friendly but it is worth it!
The overhead of these phone manufactures comes from their horrible customizations and differentiation practices. I find the idea of paying $10 for the privilege of updating the OS just so I can get the new version of Sense, or TouchWiz, or MotoBlur, or whatever Sony runs now repugnant.
Well, they don't have much to differentiate do they? They all get the same Android, the hardware is pretty much the same between classes of phones (the customer doesn't really care it's a Tegra 3 or a S4) and there are not too many ways you can tinker with the hardware design so they have to add their own interface to make it different.
Heck, I hang around on HN a lot and still think that the default Bootstrap theme looks great. Sure, a little variety wouldn't hurt and I'd probably change some stuff (like some of the colors) before deploying a real project with it but it looks and works great and it's better than anything I could make as a programmer.
It is against the rules (and against common etiquette) to DOS the machine in CTF events. I don't see how fork bombing the machine helped him solve any challenges so I can't see how someone could approve to that.
Well I guess it matters how important it is for you to get all the users interested in your service or a part of them. Right now there are two categories which you are definitely missing on:
1) People who don't have a Facebook account.
2) People who have one but are more privacy-concerned.
How affected you are by these two categories is defined of course by the target audience (demographics and social status for example), but it is pretty hard to draw conclusions without alternate methods of registration (for I know those 500 registrations came from 1000 interested users).
Tried all the games on my Touchpad running ICS (Cyanogenmod 9 Alpha 0.5) and they all ran flawlessly (except for the video playback in Anomaly but that's a known issue). Great stuff!