I miss old contextual advertising. Like you read a sports website, you see ads for matches, sports gear, etc, all based on the content not the user preferences.
I hope wherever money they are saving trying to enforce this lawsuit, lose 100X in lose subscriptions and PR. It's so mess up, where a company can enforce contracts from an unrelated service, just because they are the same holding company.
This is the type of behavior antitrust authorities should enter to break the company in different entities.
I wonder if this would become more common with things like ChatGPT.
Let's say you've been working in place A, you show your code to an LLM service (like the dozen or so Copilot-like services) and tell them to refactor. And for the sake of argument, let's say the LLM uses your code and questions for its next training dataset.
A few years pass, then you go to work at Place B, and ask a question that happens to be related to the problem that Place A's code solved, and they give you Place A's code as is.
In an age where the typical user has to install and reinstall games because storage is limited and games are getting heavier and heavier... that's going to be a problem.
Feels Like Malicious Compliance, so MS can say "See, technically we're Repair Friendly" similar to Apple "repair program". But with those prices, unless the device has sentimental or software value, you're better buying a new one.
For some context in pricing, a battery for a framework laptop cost $59 US (now in discount for 50).
How is this even legal? The youtuber got the packs from the company through a logistical error, didn't sign an NDA or embargo agreement, and gets armed mercenaries at his door for 'leaking' when the company did.
This it's some criminal level of intimidation, something you expect from a gangster or a cyberpunk dystopia where companies bypass the state establishing arbitrary punishment for internal rules you didn't sing on.
I hope this guy lawyer up, and get as much as possible from them.
Why a company with the minimum brand awareness thought this was a good idea, it's still beyond me.
Yes and now. Yeah the VHS VS Beta situation was exaggerated, but you'll be surprised on how much on Netflix, and youtube UI tricks were stolen from innovation made in adult sites.
I'll even say that the high bandwidth push in the public was highly related to that. Even HTML5 video players, adult websites were faster to implement it than big streaming websites that still used flash or similar tech.
I still like Pokemon Go, but being honest at this point I used it more like a Fitness app rather than a pure video game. After the initial boom, I think the game become a form of "sports social network" IRL, thanks to the Raids. Sadly after COVID, a lot of the friends I hang out playing, just stop it, and the game didn't innovate enough to be still fun to play in house to a large base.
So as much as I like the product, I find hard for Niantic to replicate the mainstream phenomena they had in 2016. I hope to be wrong, and they surprise with innovate like a AR wearable or a game with better mechanics. Sadly, I think those Layoffs are a reality check of the current state of their games.
I wonder the ROI behind this. I mean it's server maintenance cost VS PR image cost.
Ok, servers are expensive, but Ubisoft manage to recover after some reputation hits (and Blizzard distracting everyone being the main enemy in the public eye for a few months) and then, they do this.
And let's not get started with the potential risk of lawsuits (Buy a single player DLC game, but then you can not play it because someone turn off a switch?).
I love how this project looks. Feels closer to Metal Gear Solid 4 sci-fi bio-tech, than to regular mechanical arms.
Maybe falls a little bit under the uncanny valley but with clothes on, I could see this achieving a pretty natural look to a prosthetic, plus this type of design seems more analog to an actual arm in terms of control.
I know that there is a long way for real-life use, and maybe I'm naive because I don't know all the caveats that need to solved to make it feasible, but this type of tech gives always puts a smile on my face.
This is the case of "Buy, Borrow, Die" or "kick the can". The top 0.01% paying a lower percentage of taxes than even the lower tax bracket worker class.
If you are a wharever-ionaire you could put your gains in index S&P 500 shares, then use them as collateral, paying everything you need with credit and having a $1 annual salary. So technically, that $1 it's their only income to the IRS. But what about interest? with that collateral, you have a special rate close to (or even lower than) inflation. Then you die, the bank takes your shares to pay your debt, and that's it.
It's amazing how in less than a decade (but especially the last 5 years), I have seen the optics in the public of Blizzard went from being one of the most beloved and respected gaming companies in the space (probably only compared to Valve), to one where it's today.
From the free speech / CCP fiasco, the hostile workplace for women, the crunch culture, games perceived as irrelevant despite being ground zero of the e-sports, and a lot of great talent just leaving the company. It's sad to look how a company that I enjoy their products for so long, being down to this.
And probably the saddest part it's that a lot of those problems were there from the start, but just recently started to being public.