I’m thinking about adding a daily challenge system (like a new “mission” each day) to help retention and keep kids coming back and moving.
If anyone has experience with designing short, repeatable daily loops for games — or ideas for simple movement-based mini-games — I’d love to hear your thoughts.
This has been the biggest game changer for me. People often think they need to push it hard and they quickly fatigue, burn out and hate going running. The trick is to do a 80% of your running sessions in zone 2 and 20% in high intensity to increase VO2 max. If you are at the start that means sometimes walking on hills and that is ok. There is a great book about this: https://www.amazon.com/80-20-Running-Stronger-Training/dp/04...
For the past 18 months I've been building "Together", a new kind of app that allows children to play games and read stories with their grandparents in a video call. I originally developed it for my own daughters and their grandparents as a way for them to spend meaningful time together despite the distance.
Given the situation with COVID-19 and so many grandparents isolated and children potentially staying home I decided to make it completely free. Hopefully it becomes useful to some of you.
If you have a chance to try it please send me your feedback! Thanks and stay safe!
I've been one of the beta testers of Bugfender and so far I like it very much. It provides much more context when an issue happens instead of just getting the stack trace like Crashlytics does. One thing would be awesome to have in Bugfender is to automatically use the NSLog calls instead of having to change to BFLog all over an existing project. That way the only step to get it working would be to import the SDK and that's it.
If you are an iOS dev you should check it out, it may just save you many headaches when trying to debug a problem when it is not easy to replicate.
Hi. Thanks again for your comments. You can switch the address of your recipient whenever you want. We send pictures to the recipients that you have set up the day your shipments are due.
The credit card is charged when you sign up for the service but if you decide to cancel we ship the pictures that you have uploaded so far and return a pro-rated amount.
We will continue experimenting with this. Thanks for your input.
The pictures don't carry over to the next month. We send you notifications when the shipping date is approaching to remind you to use your pictures. We are thinking of ways of how to solve this situation in the near future but for now if you don't use your pictures in one month you will loose them.
You can change plans as many times as you want. Every time you change plans we ship the pictures that you have in your current plan and we pro-rate the cost according to how many pictures you had when you switched plans.
The sending date is for now fixed, however, we are going to add a 'Ship now' button so you can decide if you want to send the pictures before your scheduled date.
Thanks again for your feedback. We will definitely take it into account to continue developing our service.
Yes, we are planning to release an API to develop new applications for the frame. We have done some work already in that regard but we want to have something very solid before releasing it.
That's a great idea. Thanks for the suggestion !! We have also thought about using them as kiosks for events like conferences or for taking orders in different businesses.
This is Enrique from picwing. In addition to the larger display, the picwing frame runs on a faster hardware platform, supports Actionscript 3 for application development and doesn't require the user to go to a different computer to customize and install widgets. Eventually we would like to release an application store (running on the frame itself) for people to install new apps for their frame.
We are ourselves big fans of the chumby and we have tried to learn from its advantages and shortcomings.
I come from a country where there is very little investment in technology and almost no innovation happening. I hope one day I will have the financial freedom to do something similar to YC there because I strongly believe there are many talented people waiting for opportunities and so many places where technology and innovation could be extremely helpful.
So I just want to say thanks for what YC does. It changes people's lives and inspires others which I believe is something extremely satisfying and something to feel immensely proud of.
If anyone has experience with designing short, repeatable daily loops for games — or ideas for simple movement-based mini-games — I’d love to hear your thoughts.