Double Reed instruments have also been shown to have a positive effect for those suffering from sleep apnoea. It seems due to the higher air pressure needed to play: https://en.wikipedia.org/wiki/Double_reed
Sometimes it crashes just running regular apt-get upgrade if it has too many packages to update, or takes too long. Switching away from the app can also mean it crashes.
Nice idea, nowhere near ready for anything but playing.
The sub-issues are good, with more relationship types coming (dependencies, not just parent-child). The better search is welcome. However there are some questions for me in relation to the overall semantics of labels, issue types and project fields.
Labels are repo only and multi valued. Issue types are organisation wide and single valued, project fields are the richest, but no multi-valued option, and they end up in a disjointed place in the API (you can't get at them easily when what you have is the issue, you have to go in via the project).
An example of this disjointed feeling it that there are no "issue type"s for a PR. This means that if you want to share metadata between PR and Issues, you have to use labels anyway.
I do wonder if types could have been better implemented as namespaces for labels. This combined with being able to have organisation or repo context label namespaces would have allowed for far more flexibility.
The other thing that vanished from the public roadmap amongst all this was support for better workflows. Currently there's no easy way to create allowed state transitions between metadata state (e.g in a project stop issues being able to skip the QA status).
The attention this area is getting is welcome, and there are many good things in there, but it does feel a bit disjointed. A more unified metadata model would be welcome.
They are in some countries. The sugar tax in the UK quickly led to many places only selling non sugar variants or charging a premium for the sugared versions.
They still have big issues with keeping on top of firmware updates. They still haven't managed to ship a stable EFI update for the 12th Gen for example. This is even after main stream tech press getting on their case.
Agreed, I'm seeing people of all ages not having to interact with the desktop metaphor at all any more. Typically people that manage to do all their "computing" on Android, iOS or sometimes ChromeOS (where they are email and SaaS based).
The metaphor is more of containers/projects and save slots/objects. Far more like video games than the traditional model.
Most of the Gerry Anderson shows are available to stream on ITVX in the UK. The Re-imaginings of Thunderbirds and Captain Scarlett in 3D are there too.
Fireball XL-5, Supercar, Joe 90, Space Precinct (sub needed), UFO, Terrahawks, Space:1999, The Secret Service, Stingray, Gerry Anderson's New Captain Scarlet (3D), Captain Scarlet, Thunderbirds the Anniversary Episodes, Thunderbirds Are Go (3D), Thunderbirds.
It goes further than that. If you file a bug on Red Hat's bugzilla with or without a support contract, you will quite often get a response if you put the effort into producing a detailed report. No guarantee, sometimes just others with the same issue, but still pretty good. You will also find Red Hat employees on the mailing lists for the OSS projects they contribute or depend on who actively participate in conversations there.
If you have a support contract though and open a case, the level and quality of support is usually very high.
The best part of early WoW for me was working through the PvE quests with a few friends and especially taking on the 5 person dungeon instances while leveling up to 60. The combination of needing to form a group of mixed tanking, healing, DPS and crowd control to take on the dungeons was amazing.
Are there any games out there since that capture this as well? Most I've seen since don't seem to capture the need to work with others nearly as well, usually as all classes can do too much.
Presumably quadruple reed instruments (that require even more air pressure to play) would be even better: https://en.wikipedia.org/wiki/Quadruple_reed