Alternatively, you can hold Cmd and double click a folder to open in a new window.
In addition, i find adding your editor of choice to the finder toolbar quite handy (open current folder in editor). Here is the applescript i use to open in sublime text - https://gist.github.com/1541764
You can easily modify the above to fit your editor of choice.
Of course! This is now nearly possible in Chrome/Safari/FF5, but the limiting factor is still primarily re-paint time rather than the simulation itself.
Unfortunately the game was taken down due to the Japan situation. Understandable.
Under Safari i was able to simulate ~80 live physics objects in a high collision environment at full frame render, bound to the DOM at 60fps on reasonable hardware 6 months ago (safari still has the fastest DOM paint time out there now).
Even when using Firefox 3.6 i could manage around 20 dynamic objects.
No CSS3 animation, just math and re-paints.
Javascript Math is not slow (at all), its generally the DOM/Canvas slowing you down.
While it will take a while for legacy browsers (IE 6-8) to die out, we are quickly moving to a regular automatic update process for browsers which will help us rev javascript quickly. I agree, right now it has problems.
But, on the server side we can implement these new features as soon as they are written into the interpreters. Less of a problem.
Looks like a neat service, but browsing the public javascript 'snips' there is a large amount of quite terrible code that i wouldn't recommend anyone uses.
Not that this is in any way detriment to the service itself which looks good, merely a warning.
Its easy to detect these features, ideally one would only load this lib if the features are supported.
The -webkit-transform: translate3d(0,x,y) (3D, not 2D transforms) property forces the element to be hardware accelerated under mobile safari, without this, the redraw would be around 10 times slower. This is the whole point of the library (hacking around a known issue in mobile safari)
Besides, he states that the code requires iOS. It is not a mistake to include vendor specific code in this way when targeting a specific platform for optimisation.
I'd love to offer our services up to you guys in the HN community.
Happy to take any questions or comments