Evolved Virtual Creatures(karlsims.com)
karlsims.com
Evolved Virtual Creatures
http://www.karlsims.com/evolved-virtual-creatures.html
6 comments
Now for the bad news: http://www.genetic-programming.com/patents.html
Now for the good news: SCOTUS is taking a patent case and is expected to invalidate method patents within the next year or two (which is pretty much all of the ones listed).
EDIT: Now for the best news: Most of those patents are not American and could not be patented in America (b/c the US does not allow patents on algorithms).
EDIT: Now for the best news: Most of those patents are not American and could not be patented in America (b/c the US does not allow patents on algorithms).
Classic work - the paper is well worth reading. A couple of highlights:
Using a fitness metric of 'distance travelled by CG', one solution was simply to build a very tall tower, and wait for it to fall over.
The evolved solutions would exploit bugs in the physical modelling - exploding the maths by moving two blocks very close together.
Using a fitness metric of 'distance travelled by CG', one solution was simply to build a very tall tower, and wait for it to fall over.
The evolved solutions would exploit bugs in the physical modelling - exploding the maths by moving two blocks very close together.
You can run the simulations on your computer as a screensaver:
http://www.spiderland.org/screensaver
YouTube link, if you don't want to download the video:
http://www.youtube.com/watch?v=oCXzcPNsqGA
http://www.youtube.com/watch?v=oCXzcPNsqGA
Firefox 3.5 supports Ogg right in the browser. Just click the link (for those using Firefox)