FiftyThree(cdixon.org)
cdixon.org
FiftyThree
http://cdixon.org/2013/06/18/fiftythree/
12 comments
> Paper is more of a toy than a useful tool but it's not all their fault. Some will spin this more charitably with something along the lines of 'limitations foster creativity' or something like that.
I have a distinctly opposite experience to you regarding Paper. It was the first app that actually made me start picking up my iPad and using it to get my thoughts down.
Part of it is the lack of tools and choices — it's not that they foster creativity, it's that they reduce friction. Paper ships with a few tools that feel very nice, and a few colours that are very well-chosen. Stuff looks great and you don't have to make many decisions, you just focus on getting the idea in your head on the screen with as few obstacles as possible. I believe that's the goal of the app and I think they achieved it.
I have many pro drawing tools on the iPad (such as Procreate, which is awesome) but using these is as much an exercise in learning and configuring the tool as it is in generating the content. Sometimes this is useful — when you want to do a piece of final artwork that you have already designed.
But Paper to me feels much more like your image of an artist's studio. A disorganised explosion of content where you don't care where it goes so long as it goes out of your head. You don't care about the tools because someone else has made all the right choices. You only care about getting the lines onto paper.
I'd prefer it if Paper removed the organisational "sketch books" from the app and simply had it present me a blank piece of paper each time I opened the app. That's all I'm usually looking for when I go to the app. I don't even care if my work is saved because that's irrelevant to working through an idea. These aren't limitations, and I think it's wrong to see them as such.
I have a distinctly opposite experience to you regarding Paper. It was the first app that actually made me start picking up my iPad and using it to get my thoughts down.
Part of it is the lack of tools and choices — it's not that they foster creativity, it's that they reduce friction. Paper ships with a few tools that feel very nice, and a few colours that are very well-chosen. Stuff looks great and you don't have to make many decisions, you just focus on getting the idea in your head on the screen with as few obstacles as possible. I believe that's the goal of the app and I think they achieved it.
I have many pro drawing tools on the iPad (such as Procreate, which is awesome) but using these is as much an exercise in learning and configuring the tool as it is in generating the content. Sometimes this is useful — when you want to do a piece of final artwork that you have already designed.
But Paper to me feels much more like your image of an artist's studio. A disorganised explosion of content where you don't care where it goes so long as it goes out of your head. You don't care about the tools because someone else has made all the right choices. You only care about getting the lines onto paper.
I'd prefer it if Paper removed the organisational "sketch books" from the app and simply had it present me a blank piece of paper each time I opened the app. That's all I'm usually looking for when I go to the app. I don't even care if my work is saved because that's irrelevant to working through an idea. These aren't limitations, and I think it's wrong to see them as such.
A friend of mine has been building an app for a while now called infinite sketchbook[0]. It actually has a different goal for what "paper" means. It's a surface you can infinitely zoom in and out of. I don't think it's necessarily an artist's application, but I certainly feel like I'm doing something more than simple drawing when I use it.
When the limitations and functionality of the drawing surface changes between apps, I think it'll be difficult to have a separation from tools and "paper". Though I guess the abstraction between paper and tools could go through some decent enough translation to make them all effective on any style of canvas.
[0]: http://infinite-sketchpad.com/
When the limitations and functionality of the drawing surface changes between apps, I think it'll be difficult to have a separation from tools and "paper". Though I guess the abstraction between paper and tools could go through some decent enough translation to make them all effective on any style of canvas.
[0]: http://infinite-sketchpad.com/
Title would probably be better if it were a bit more descriptive:
"FiftyThree, creators of Paper app, raise $15M, plan mobile office suite"
"FiftyThree, creators of Paper app, raise $15M, plan mobile office suite"
" Particularly relevant was a project they led at Microsoft called Courier that has been widely praised as a visionary take on tablet computing (unfortunately, Courier was never brought to market)"
I thought the Courier was cool when it was presented, and still cool now. I would completely consider getting one if it were priced the same as one of the other tablets.
I thought the Courier was cool when it was presented, and still cool now. I would completely consider getting one if it were priced the same as one of the other tablets.
> FiftyThree didn’t need to raise money
People tend to believe actions more than words.
People tend to believe actions more than words.
Note that the Jobs quote is linked, the "skeptic" quote is not. Once against Steve Jobs proves prescient compared to imaginary foes.
A tablet with a bluetooth keyboard is what traditionally would be called a laptop, and thanks to several iterations of hardware and software, a modern tablet holds its own. Is anyone seriously arguing that people dismissed the ideas of laptops being productive, or that they thought that the state of tablets wouldn't improve?
Tangentially, Paper has got to be the most overhyped application in the history of applications. I mostly ignored it (after falling for the hype and grabbing it and all of the in-app purchases to actually have a marginally useful drawing program), but when they went on the road selling snake-oil about their trivial HSV "paint mixer" I really started to see the negativity in the hype.
A tablet with a bluetooth keyboard is what traditionally would be called a laptop, and thanks to several iterations of hardware and software, a modern tablet holds its own. Is anyone seriously arguing that people dismissed the ideas of laptops being productive, or that they thought that the state of tablets wouldn't improve?
Tangentially, Paper has got to be the most overhyped application in the history of applications. I mostly ignored it (after falling for the hype and grabbing it and all of the in-app purchases to actually have a marginally useful drawing program), but when they went on the road selling snake-oil about their trivial HSV "paint mixer" I really started to see the negativity in the hype.
> Tangentially, Paper has got to be the most overhyped application in the history of applications.
Maybe.
But, while we bought the iPad for many reasons, being able to draw by hand was not one of them. Paper enabled this in our household. Enabling consumers to create things is a pretty important feat. Introducing a new method? Me think it is worthy of some hype.
Maybe.
But, while we bought the iPad for many reasons, being able to draw by hand was not one of them. Paper enabled this in our household. Enabling consumers to create things is a pretty important feat. Introducing a new method? Me think it is worthy of some hype.
My young daughter makes things in paper that are just plain beautiful. It may be overhyped to some, but I adore it.
s/in/on/ ?
She's making it in the application Paper, on an iPad.
Oh. Well, I guess that's a huge difference from a father finding his young daughter making things on paper that are just plain beautiful!
Parents have always found their progeny's output amazing. Crayon drawings are easier to put up on the fridge, too. But hey, iPad.
Parents have always found their progeny's output amazing. Crayon drawings are easier to put up on the fridge, too. But hey, iPad.
iPad drawings are easier to email to grandparents / post to Facebook. But hey, nostalgia. :)
because what Facebook's really missing is more new parents posting about their children and their creations ;)
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On Paper being overhyped: I agree that their colour mixer is pretty mediocre, but they certainly nailed the right feeling with most of their drawing tools. It's still the app I go to most when I want to sketch a quick idea or thought process. It actually does what its name suggests and replaces a piece of paper for my use.
There's a fluidity and aesthetic to it that no other iPad drawing app has matched yet.
You mentioned you bought Paper and all of the in-app purchases — as far as I'm aware, Paper has always been free since launch (you can see this at its App Shopper link http://appshopper.com/productivity/paper-by-fiftythree). I think the IAP is fairly priced considering how much use I've gotten out of the app.
There's a fluidity and aesthetic to it that no other iPad drawing app has matched yet.
You mentioned you bought Paper and all of the in-app purchases — as far as I'm aware, Paper has always been free since launch (you can see this at its App Shopper link http://appshopper.com/productivity/paper-by-fiftythree). I think the IAP is fairly priced considering how much use I've gotten out of the app.
You're right -- the base app is free, thought it turns off all drawing tools but one, so I immediately bought all of those (and later bought the supposed year-of-work paint mixer). Perhaps I didn't get as great of an experience as I was using it on my 3rd gen iPad that pushed the pixel boundary before the rest of the hardware could follow.
Hmm, I also use it on a 3rd gen iPad and found it fairly responsive. I didn't buy all the tools immediately, though. I tested them and bought a few as-needed.
I don't have the writing one (can't see a use for it).
Perhaps it just doesn't suit your workflow. I still find the app remarkable in how much it makes me grab my iPad to sketch my thoughts. There's a distinct lack of friction to using Paper that allows it to take over for real paper.
I don't have the writing one (can't see a use for it).
Perhaps it just doesn't suit your workflow. I still find the app remarkable in how much it makes me grab my iPad to sketch my thoughts. There's a distinct lack of friction to using Paper that allows it to take over for real paper.
> but when they went on the road selling snake-oil about their trivial HSV "paint mixer" I really started to see the negativity in the hype.
Why blame the entrepreneur for media hyperbole?
Tech media lately is full of hired journalists from traditional(sic) media. Many claim to be tech journos but only a handful understand technology. Guess it's a pattern similar to how mainstream reports on Snowden rather than real issues.
Why blame the entrepreneur for media hyperbole?
Tech media lately is full of hired journalists from traditional(sic) media. Many claim to be tech journos but only a handful understand technology. Guess it's a pattern similar to how mainstream reports on Snowden rather than real issues.
Absolutely true, however they were complicit in the snake oil pitch, offering up quotes that were technically questionable, claiming some innovation that simply didn't exist. The alternate scenario is that some developers churned for a year and then led a manager on about how magical what they created was.
http://goo.gl/jItcf
http://goo.gl/jItcf
I don't think that Paper is overhyped. It is the app I use most on my iPad. If you want to sketch on the iPad, you use Paper. What is overhyped about that? I haven't seen any claims that Paper will change the world.
It's interesting that they seem to be suggesting they will build out an office suite imagined from the beginning for mobile. I had thought of Paper as being for artists but perhaps they aim to go more general purpose.
You mean doodling like this? :
https://bubbleideas.com/letters/demo-leave-application
https://bubbleideas.com/letters/demo-leave-application
I think the most important thing, if you want a tablet to be productive, is a keyboard that actually suits it. I'm not talking about what we have now, which is basically laptops with detachable keyboards. I envision something you could pick up and type with, like a split keyboard on each side of the tablet. The tricky part to this is creating something you can grip and type with at the same time, but I don't doubt a creative engineer could come up with something (there are one handed keyboards that you can grip and type with effectively, IIRC).
This jibes with what I've seen. I didn't think phones could generate content, but it was just long text that they struggled with. I don't like typing on a tablet, but my laptop gets smaller and smaller. Good user experience people will find ways to get tools on these devices, with desktops relegated to very heavy lifting. (Anything requiring big screens)
On this note, I really enjoyed Jobs' comparison of development PCs to "trucks." I see myself as a "truck" driver in the future :) With lots of people driving sedans. It makes sense to me. I, too, see the computer hardware world as diverging into "developer" and "commuter/consumer" equipment.
I'll spend a few weeks developing, then use the app on my consumer system, just like a trucker drives 40 hours a week for work, then takes car to visit family or a restaurant or amusement park, etc.
I'll spend a few weeks developing, then use the app on my consumer system, just like a trucker drives 40 hours a week for work, then takes car to visit family or a restaurant or amusement park, etc.
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Hopefully they will spend some of that money on hiring Android developers. Paper looks cool, love to run it on my Nexus 7.
Congrats to FiftyThree, however, I think that while new kinds of content-creation apps can be created on touch-devices, I don't (/hope) that they replace their precursors.
obligatory link to Bret Victor's rant on the limitation of touch interfaces: http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesi...
To put it another way: for those of you who program/create via the command line and keyboard shortcuts, could you imagine a touch-setup that would give you more power than what you have with the keyboard? The mouse and GUI hasn't so far...they've added different ways to create content, but arguably these interfaces end up limiting the true power users.
obligatory link to Bret Victor's rant on the limitation of touch interfaces: http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesi...
To put it another way: for those of you who program/create via the command line and keyboard shortcuts, could you imagine a touch-setup that would give you more power than what you have with the keyboard? The mouse and GUI hasn't so far...they've added different ways to create content, but arguably these interfaces end up limiting the true power users.
One of the main reasons I use vim daily is it's ability to let me manipulate text in segments of 'text objects'. Its something that lets me feel like I'm grabbing chunks of code and moving them around like contiguous lego-bricks of logic.
I want there to be a way to do this with touch screens, but I haven't found it yet.
When it happens, though, I may retire my beloved keyboard.
I want there to be a way to do this with touch screens, but I haven't found it yet.
When it happens, though, I may retire my beloved keyboard.
"could you imagine a touch-setup that would give you more power than what you have with the keyboard?"
The only way would be if you created a language of touch and gestures, where you could use syntax to build up complex instructions not predetermined by the App maker.
The only way would be if you created a language of touch and gestures, where you could use syntax to build up complex instructions not predetermined by the App maker.
Tablets are for sheep. PCs/laptops are for herders.
In my view, Paper is more of a toy than a useful tool but it's not all their fault. Some will spin this more charitably with something along the lines of 'limitations foster creativity' or something like that.
Attempting to really use Paper made me realize something that's been sort of but not really bothering me since the iPad was introduced, and that is I like the tools but the application as a whole sucks. It doesn't make sense to buy a some canvas or a drawing notebook at the art store but be limited to the tools that are bundled with it. That is crazy. Not just crazy but it makes zero sense.
I can make a picture on a real piece of paper with literally anything that makes a mark, from coffee to dirt, blood, fruit, chemicals, bricks, burnt sticks (if I want to be classic), water... not to mention folding and crumpling.
the digital tablet equivalent to this will require two things.
1. complete separation of the tools from the "paper". And I mean complete. BYOT. Whatever that means.
2. a connection between physical tools and software tools. I am TOTALLY FINE with having five different physical objects to draw on my virtual tablet if it means not having to mess around with someone's idea of a genius menu and tool selection system. Really. I would actually love this so much. Look at a real artists studio: they often look like explosions happened. nobody thinks that fewer tools is better. I can find a physical tool without looking or thinking about it or messing up my train of thought. Menus and gestures and commands and even alphabetization ffs, all that "left brain" stuff is a real drag.
3. stretch objective, not really critical today but maybe 20 years from now, I'd like to have full, realistic multitouch. The day I can, for instance, make a handprint on my virtual tablet is the first day it's going to be able to reproduce detailed human expression. I might be off base on this particular one but I want it.
yeah, yeah yeah limitations and all that. digital stuff is totally different. whatever.