There Are Some Super Shady Things in Oculus Rift's Terms of Service(gizmodo.com)
gizmodo.com
There Are Some Super Shady Things in Oculus Rift's Terms of Service
http://gizmodo.com/there-are-some-super-shady-things-in-oculus-rifts-terms-1768678169
http://gizmodo.com/there-are-some-super-shady-things-in-oculus-rifts-terms-1768678169
I wonder if the "privacy advocate" demographic is large enough to impact VR adoption in a significant way? Does a large amount of software innovation come from this demographic? Will the Facebook angle affect business adoption of VR applications?
As a side note - I'm seeing an increasingly large amount of negative news regarding the Oculus release over the last few days from Google alerts. It seems like the latest round of VR tech has been quite polarising in terms of public opinion.