The earliest I've used was Protracker, which was the most popular tracker in the early heyday of the format (late 80s - early 90s), but the earlier Soundtracker was the OG "tracker", and probably used the same layout, but I'm not sure. https://www.exotica.org.uk/wiki/Soundtracker_History
But if FL Studio (formerly FruityLoops) and Renoise use the same layout, as others have said, then those are probably going to resonate with a wider modern audience :D Or maybe just call it "FL Studio / Renoise / tracker layout"?
I don't do computer keyboard note entry any more, but I still have the muscle memory for that 4-row layout from hours spent with it in the late 90s :D And I'd totally use it in your game. (My MIDI keyboards are kinda too far away from the mouse and monitor.)
I broadly agree with the author’s point there, but disagree with the specific language he used. In my view, engineering includes those pesky non-technical considerations, like the business context and the human factors, which bring their own tradeoffs and priorities to the engineering decision-making.
That is, his “pure engineers” are not really doing engineering, at least under my understanding of the term, whereas (some of) the impure engineers actually are! :)
I love vintage computers, have a vintage computer collection, and have enjoyed visiting computer museums, but does this computer museum website really need to send me desktop notifications?
Indeed. Thinking is not the same as experiencing thinking.
> there’s no way to know if any other people, much less machines, are conscious.
Or even ourselves :D
"Consciousness is just an illusion" "If so, who's experiencing the illusion?" "Yes"