Yes, most likely there are multiple algorithms that could be used to get better results with fewer probes, but I'm not smart enough to do the math and implement them.
I talk about it a bit in the article. The easiest solution is to use the last available hop. In most cases its close enough to properly detect the country even if the target blocks ICMP.
Email me if you would like to get some additional credits to test it out, dakulovgr gmail.
Yes I played it on a 4090. The game is good but graphics are underwhelming.
To my eyes everything looked better in BF1.
Maybe it's trickery but it doesn't matter to me. BF6, new COD, and other games all look pretty bad. At least compared to what I would expect from games in 2025.
I don't see any real differences from similar games released 10 years ago.
Note that while the above is mostly true for free plans, it can also behave like a normal CDN on more expensive plans. The more expensive the more reliable and consistent it is.
An open source and easy to use globally distributed network monitoring and testing platform called Globalping https://globalping.io
Currently it's at stage of "RIPE Atlas with better UI and UX" but I plan to expand the functionality to cover a lot more use cases like ISPs,Cloud,Edge rankings and performance
Is there a service like this that could work on a DNS level?
I'm using a DNS ad blocker and I could set-up overrides of certain news websites to a different hostname which in turn would redirect to the bypass URL.
It sounds doable but I haven't seen anything like that