I have to have a laptop with how I work, unfortunately. And yeah, I really need more RAM and particularly GPU power, so the M5 Max would have been a very big improvement for my workflow.
I feel sick to my stomach. Been saving up all year for a new 16" M5 Max to replace my M1 Max in July (I do indie game dev, so I routinely use everything it can give). It was already a was already a big stretch at $6k, now it's completely out of reach at $8k. There's no world where I can justify that price even if I could afford it.
Game engines can be pretty hefty (especially the big 3D ones like Unity or Unreal), you can always find benefit from faster CPU/GPU/RAM with this type of dev work. This is the only reason I'm tempted to upgrade my M1 Max.
It seems to be pretty stable now. I've been using an iPad Pro as a 2nd monitor for a MBP while working remotely over the last year without any issues (8+ hours of daily use).
Not surprised, but still rather frustrated. We literally just signed a deal to bring Arctic Awakening to Stadia in the last few weeks, and I know a number of other devs had done the same. They never even gave it a chance. What did they expect, to take over the gaming market in a few short years with hardly any content?
They did that to compare against the last comparable Intel chips in a Mac, which seems rather useful for people looking to upgrade from that line of Mac.
From what I can tell, the charging brick is the same either way. The new MagSafe is just a different USB-C cable that has the MagSafe connector on the end.
This is precisely why we switched from AWS to DigitalOcean. This cut out monthly hosting costs by 80% and vastly simplified our entire setup. We also saw some solid performance gains in some areas (wrote up our benchmarks: https://goldfirestudios.com/blog/150/Benchmarking-AWS-Digita...).
I don't agree with your first point. There are many great single player games that only take 1.5-2 hours to play through and don't really need to be played again as they are mostly linear experiences. Playing through the entire game, getting your enjoyment out of it and then getting a full refund isn't fair at all.
Interesting, I thought the writing and voice acting were its strongest elements (in addition to the beautiful scenery). The world would be boring if everyone had the same opinion though :)
The point of this test wasn't to determine the absolute limits. It was to determine what the actual real-world performance would be on the instances/servers we would actually be using.
If you would read the paragraph directly after the list of instances tested you would see this was directly addressed. This test wasn't meant to mislead and was simply exploring the best options for us. This isn't the same for everyone, which is why we open-sourced the tool we made so that you can run your own tests as well.
If this was on iOS then this is explicitly in Apple's guidelines not something that CBS mandated. The guidelines say that any remaining time on a free trial must end immediately if canceled early.
And when did you make this move? OKC has been undergoing a renascence of sorts over the last decade and barely resembles the rest of the state. The tech scene is really taking off and diversity is expanding rather rapidly. There are a lot of great people working hard to make a difference here and just because you like one place over another doesn't mean that other place has to be bad, it is fine to just be different.