What’s your solution then to them being a monopoly? How would you meaningfully break them up? While they outperform the sales of Epic and Gog I’m not sure how they’re abusing their position or how they’re keeping others from entering?
I'd be very surprised if the "average" developer across the board was in fact not just a JavaScript / TypeScript only developer. I have no expectations or really even hope that the average developer I work with has ever written a line of assembly.
Their lives are probably not that more complex than others. They’re just neurodivergent or too task oriented in how they operate and need that structure to give them comfort and confidence.
I think you're making up a narrative in your head to support your bias against Disney here.
TASM 1 was definitely well received when it was released. It was tarnished by the slop that was TASM 2, which lead to Sony being able to come to a licensing agreement with Marvel Studios, to use Spider-Man in the MCU. I think it's an extreme stretch to think Disney had any nefarious doings in the public opinion of those movies, Sony did that to themselves and has proven time-and-time again they cannot make a good quality movie with their Spider-Man IPs.
The Rise of Skywalker is at 51% on Rotten Tomatoes, that was universally acknowledged to be terrible, even by the "critics". Disney definitely was also not able to silence or drown-out the absolute outrage by the cast and fans of the treatment of Luke in The Last Jedi.
Why would Marvel / Disney spend any effort sabotaging the DCEU when Warner Bros. was good at doing it all themselves? If Marvel was worried about DC stealing their audience, they would have focused more on movies like The Batman, not some c-grade antihero most people have no idea about? The Rock fostered a lot of the ill-will towards that movie himself.
I say all this but I also think it's accurate still to say reviews are trustworthy but I don't think they ever have been. I don't think this is some new phenomenon, just people are more aware of the corruption embedded in the system.
And then what, be out out of a job because you were insubordinate? If you have the personal wealth and security to lose your job and possibly not have a new opportunity for the next year or so, then that's great. Not everyone has that security, and a roof over their head just may be more important than personal convictions about how to treat users.
This seems risky, I'm not a lawyer but BCC company emails to personal account seems like a nice way to pave a highway for the company's legal team to request court ordered access to your personal affairs.
This trope that kids are more vulnerable to the influence of social media is dangerous. Media literacy, social media literacy, and internet literacy are critical for all ages, as without it you could be 10 or 40 and be equally influenced by some "influencer" you watch daily videos from. There are plenty of adults who react just as equally as a child would. Age does not guarantee maturity or competency.
It's getting even dumber because these studio curated streaming services don't even have their entire library available on their dedicated service. Want to watch 2007 Transformers in the US? Well too bad, no one is actively streaming that one. Want to watch Transformers 2? Better have Max! Super frustrating as a customer.
IANAL but this can be risky in the US still because if you're not careful and demonstrate a clear separation of your business funds and your personal funds it can let those pursuing you for money owed to pierce the veil, thus losing a huge benefit of the LLC.
I'm not a licensed Nintendo developer but off of my knowledge from the Wii U era...
The Godot game engine cannot include any of the Nintendo Switch SDK nor can your game include any of the Nintendo Switch SDK or APIs unless you are a registered Nintendo developer and have signed their NDA. You cannot share any of Nintendos proprietary code or information.
So you could share your source code for a Switch game, minus any code or SDKs specific to the Switch.
Small studios absolutely will return to Unity. This whole debacle will be a faint memory a year from now, the marketing machine will continue and indie developers will become entrenched in Unity's C# ecosystem, build tooling, all-in-one package + asset store. Some indies won't return sure, but Unity will continue to maintain it's foothold with indie developers.
Dumb question, and this is just me not Googling... but what do ATC do after their forced retirement at 56? That's still to young to retire, or will be for most people in the future and that's pretty late in someone's life. Are there natural progressions within the industry that they can move onto post being a controller or are they restarting from scratch in a new field?
While I don't know the Rust code, this isn't necessarily solely a Unity problem. Unity's C# API provides a lot of footguns that game developers tend to not think about in the near term. Lots of code bases I've seen in Unity don't do a good job of caching component instances, or just never opened the profiler to see their GC is off the charts. Unity can run really well if the proper thought and care is put into it.