I'm enjoying the resurrection of all these concepts. I hear it explained as agents work best with feedback/constraints, my confusion is I believe people do as well so why were they not so popular before. Either way it's nice to see it happening and I'm very bullish on Gleam continuing to be a good choice.
I think that friction of feedback and friction of construction are two different things.
Having lots of tokens to build things doesn't mean you have more feedback.
I'm a bun user I like it. I can't really comment from my use on what the Zig vs Rust rewrite means to me.
Writing my own programming language eyg.run that for a long time had no syntax. I worked on a structural editor for a long time and this weekend I finally documented the sneaky text syntax that did exist for testing.
So the structural editor I'm not sure about the future. The language is still fun to write and use tho.
I think more people having a crack at a language is a good thing. It demystifies a lot. For a long while I wanted the install guide for EYG (my language) to be a tutorial to write an interpreter in the language of your choice. I thought following the guide should take about a weekend and cover every feature in the language. For production you might want someone else's implementation, but for getting started what a great intro.
I super enjoyed the last installation of this. I think I've watched every talk twice.
I'd love a similar format for a selection of language design talks.
What requires the format to be text-like?
I'm not sure I agree with this assertion. I think structural editors need to be language specific so that they can offer higher value edits that might only make sense for specific languages.