Is Blizzcon streamed in China? I agree - nothing will happen. They'll likely heavily filter what they broadcast in China if they do stream there, and that's about all they can possibly do.
Check out the video game "Soma". It's a horror-themed game but you can play in "Safe" mode if that's not your thing. I'd say more but that would spoil things for you.
I think if you hire another software engineer to help you it could potentially fail criteria C: "The worker is customarily engaged in an independently established trade, occupation, or business of the same nature as the work performed.".
> I hope I can repurpose them for other iot signals.
I bought one for that - it's authenticated on my wifi but doesn't know what to order on Amazon. Pushing the button will make it visible on the network but do nothing else. So I wrote some scripts to run when it associates on the network, works pretty well.
Probably some combination of things that break principle of least surprise along with not needing to think about that thing very frequently. A good IDE and good coding standards can smooth things over.
I'm ok with regex too, but if you asked me to do something with look-behind I'd have to experiment a little to figure out how it works again.
Re: performant code, the developer writes the code once, it is read many times, and it is run many many many times. Several orders of magnitude more.
Yes, making code that is easy to read and less bug-prone is good. But at the end of the day the customers are going to be running your code millions of times a day, and if you need to make the code slightly harder to read to improve performance, then by all means do so.
If your code is only going to be run once and must be reliable, then you can make a different trade-off.
It should just be turned off for large channels. Pop an error message and direct users who need it to a support article, if they follow up real support people then see how many people complain.
I ran into this earlier this week. Turned out a macro that was implemented as a wrapper function in debug linked differently in ship. I don't see this first-hand very often but I'd be surprised if this kind of thing isn't an uncommon cause of ship/debug differences.
If you made a "office space" kind of game, and it was something you could actually call a game, I wouldn't be surprised to see a community grow up around it as people discussed path prioritization, how to speed run the TPS reports level, and how the recent nerf to casual dress fridays have impacted the meta.
I use this - it's way more responsive and faster than the current gmail UI.
My only gripe with the basic html version is that the back button is broken when you're trying to go back to search results after clicking on an email (you need to click on "Go back to search results").