A driverless vehicle doesn't require me to add a driver to reach a destination. A serverless solution doesn't require me to add a server to achieve the goal. Something is still driving the car, something is still serving the data. But it's out of my hands.
I disagree. I think that what college offers is more than an increase in salary. For hyperbole’s sake, you could use the argument of ‘my trust fund is already paying me more than your median graduate’s full-time job’ and most would roll their eyes at such a statement.
The friction coefficients in rain aren’t bad if you’re riding at posted speeds, outside of solid metal and painted lines. It’s riding right after it starts raining that you want to avoid - all of the oils which drip from vehicles get displaced by the initial deluge, and that is slippery stuff.
Why is this? Camcorders in the 80s weren’t weird. Home movies weren’t weird. Is it solely because the device has other primary functions? Because it’s not clear that if you’re pointing at something you’re likely recording?
I don’t remember being able to do this at school while in a classroom. So I guess that part is new. And likely a problem if that’s the only venue for required learning.
Because if you face the back of the boat the sides reverse. It’s similar to stage left. When you can’t afford to be confused, one name is better than a conflicting argument between your left and the boats left.
Hearthstone has two main game ‘modes’. The constructed Magic: The Gathering is card packs, the battlegrounds auto-chess team building auto-battler is subscription (although arguably that doesn’t affect much). The other incentives are cosmetic, and there are other game modes which are more niche. The problem with Hearthstone is that because it has a swath of modes, and all those modes price differently, it looks like you have this perverse overlap when in reality it’s pretty disparate.
The engine and rules are the same, but the track is different. You change enough things you get a different game - you don’t change enough, and people get bored. I’d compare F1 to NASCAR. Building a new track isn’t cheap. The rules change every season making the cars require redesigns and try to use the available rules to eke out their own advantages. Part of the fun of hearthstone is its deck building, and if the available card pool never changes or updates in large ways, that aspect of the game dies.
I don’t mind paying for content on a monthly basis when it keeps the game fresh. To each their own though. I feel like Hearthstone for example is reasonably priced for what you get.
There is a business where you take picture, glue it to cardboard, cut it into pieces and then sell it to people who try to put it back together. Sometimes a puzzle is fun, and that’s all you need.
My spouse and I regularly do a Wednesday night dinner. One person cooks, everyone eats, and the cook rotates. People get a small break from the weekly grind while leaving early enough to work the next day. People get a nice social conversation, and most of them get a night off of cooking. It works quite well if you can get your friends to commit to it.
You’re conflating human work and machine work. I think that’s the real argument here - it’s fine to study someone’s work and learn from it as a human, because that takes impossibly more time and produces impossibly less total works than chatGPT doing the same thing.
I’m not arguing for either side, just pointing out that we need to carefully consider what rights AI should share with humans.
A driverless vehicle doesn't require me to add a driver to reach a destination. A serverless solution doesn't require me to add a server to achieve the goal. Something is still driving the car, something is still serving the data. But it's out of my hands.