As usual, the hard problem is how you define "Elementary" which is why the posters always show 17, and then you get numbers that go as high as 995.5 (and the .5 is an interesting result as well).
Ironic (at least to me) that trying to go to the URL results in a message that I am blocked because it thinks I'm a bot. I assume for the same reason I get that from the NYT (because I tend to use a VPN... horrors).
At least they are both consistent in that trying to sign up for a subscription leads to the same message.
Curious if anyone here has tried rosebud.ai for something similar. I looked into it, and it did appear to break it down into steps, but can't really produce anything that runs without upgrading to a paid tier.
Have a handicapped daughter who I can't share a hike with since wheelchairs and rugged mountain trails don't go together well. Something like this would make sharing the experience quite a bit better - particularly with AR to allow us both to experience together (VR being a bit restrictive to just the person viewing and not the others there).
In mice, and also using a printed replica of a nasal cavity. It will be a while before we even see human tests, and I'm sort of curious how humans will respond to feeling their noses filled with a gel...
Sounds very much like someone did some theoretical work that said at 34 qubits you can do something interesting, and then other nations started copying the restriction while trying to figure out the why...
I have to wonder how you could incorporate this into Sad Panda's CrushCrush or similar games. I imagine it would make their job of keeping content fresh easier.
Having done a couple indie games myself over the years, I think you're addressing many of the pain points of building such a game. However the REAL problem as an indie gamer is getting a marketing/get-the-word-out campaign such that said game produces enough income to cover the cost of making it.
Will you be adding a "marketing" add-on to this to help developers actually get their games noticed and played?
The last couple of versions I tried to download gave TROJAN warnings from MS Defender. I had created an issue on the project notifying the developer, and I understood he was changing things to not give a "false positive". Perhaps GitLab didn't think they were false positives?
The last couple of versions I tried to download gave TROJAN warnings from MS Defender. I had created an issue on the project notifying the developer, and I understood he was changing things to not give a "false positive". Perhaps GitLab didn't think they were false positives?