AFAIK the Medieval Warm Period was indeed a time with high temperatures but this was mostly local (restricted to few areas), while the current increase in temperature is global and is also clearly linked to human activites
So true. I still own a Sony ereader and although the battery is a little worn off, the whole ease of use with epub or pdf is remarkable (its nearly 10 years old now). I really wonder why they stopped producing them
Regarding number 4) this seems very similar to the board game Stratego [1] where part of the squares can not be stepped on. Also you only see your opponents pieces when you attack!
Nice work! I was wondering if you noticed changes in the output coherence during training?
I fine-tuned it on the corpus of The Office quotes [1] and I noticed that a loss of around 0.9 gives me the most 'humorous' outputs. This may be subjective but I think for comedy the surprise plays a huge role and for longer training (and loss around 0.4) it feels overly unsurprising and therefore less funny. I also tried sampling with temperatures >1 but then it just goes crazy (e.g. some outputs are completely in Latin).
Hi! Thanks for taking your time doing this. Are there projects in the intersection between deep learning and neuroscience? As mentioned there are people with neuroscience background but from the papers mentioned, I dont see something really neuroscience related.
Hi! I'm the author of this little library. Somebody apparently took it from my reddit thread (https://www.reddit.com/r/chess/comments/5i54lu/how_to_quanti...) and linked it here. Thank you for doing that, i haven't thought this would interest so many people!
I hope i can answer some of your questions given more time but I have to say there are some very cool suggestions here and in the reddit thread which i have to keep in mind.